James Gasik
We don't talk about Pun-Pun
Yeah saving throws is a whole other kettle of fish. I ran into that in my first Tier 3 game. My Fighter encountered a powerful dragon (in Storm King's Thunder) that I needed a 20 to save against. And that wasn't even the top end of save DC's, it's possible to encounter critters that require a 21 to save. If you have any stat of 10 or less, that's just an auto fail if it comes up. Imagine wanting to play a grumpy Dwarf with 9 Charisma for "roleplay reasons" (ie, we have a Bard, I can save points here!) and getting Banished with no possible save!Probably yes, but only because its less fun with the consistent effect.
But back on the topic. Bless is not broken because it breaks Bounded Accuracy, in the same way Precision Strike, Bardic Inspiration, War Gods Blessing doesn't break Bounded Accuracy just because they stack with each other (You might as well complain about all of them since they grant bigger bonuses than Bless).
But personally, I think Bless is very important to the party, due to the fact its one of the very few ways a PC can shore up their saves. There are too many save or suck effects that can cripple the PC on a failed save. There are some effects that can be a total death knell of the party if every single member fail their save, so Bless is there for that.
Lay off Bless, its fine.
Believe you me, I was very happy the next game when we had a Cleric who could cast Heroes' Feast!