D&D 5E Battlemaster and Superiority Dice are causing martials to suffer.

Wouldn't it be more fun to be able to use your maneuvers more often?
No it wouldn't. It would be less fun because I would not be doing anything that every other martial at the table couldn't also do.

Making choices and investing in something to play a cool and somewhat unique build like this is what makes it so fun.

Also using them at will would take away any decision, logic or gamesmanship. By doing this you are making the game less about choices, gameplay and strategy more about dice. If I could cause menacing attack on every turn there would not be much to the thought process/strategy - should I use my dice now and land menacing attack this turn or should I save it and try to use it on that other guy next turn or maybe next battle?

This is why "very poor" and "garbage" feats like martial adept are in some ways better than more powerful feats like sharpshooter or Elven accuracy.
 
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Or ones that affect more adversaries or which heaven forbid ever actually scale like being able to knock down larger enemies or any of the other possibilities. Even the find familiar spell is probably better than a maneuver for a martial type. (yes the owl)
I love find familiar, but I never get an owl .... because that is boring. I get a bat or a Raven typically. A Bat for blindsight (which I as the caster can use) or a Raven for the mimicry ability which is very fun and can open a variety of doors if used creatively.

Is having an Owl with flyby to enable advantage on attacks more powerful? Sure it probably is, but it is not nearly as fun.
 

Is having an Owl with flyby to enable advantage on attacks more powerful? Sure it probably is, but it is not nearly as fun.
i was comparing it to maneuvers... there isnt one that matches it because of restricted uses for maneuvers they were made inferior but you prefer martial be inferior as that is more "fun" so we have nothing in common, makes it hard to discuss.
 

i was comparing it to maneuvers... there isnt one that matches it because of restricted uses for maneuvers they were made inferior but you prefer martial be inferior as that is more "fun" so we have nothing in common

An Owl has restricted use as well due to its low hps and 1 hour casting time.

Also an Owl won't give me 2 sneak attacks in one round. An Owl won't stop an enemy from moving towards you. An Owl won't make an enemy drop his weapon. An Owl won't let you attack an enemy who is 5 foot out of reach.

Martial Adept can do any two of those things multiple times a day and its dice stack with superior technique which ANY fighter can get without a feat.

Heck I could do a human Eldritch Knight, grab superior technique fighting style, martial adept and have all three of those things at level 3!
 
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Martial Adept can do all of those things
That is just dishonest no you do not get to pick all of those things any more than you get to pick all the spells for the other feat.
multiple times a day.
once every other fight the rest of the time nothing nothing nothing.


And the magic initiate one lets you pick 2 cantrips which can do a heck of variety of things
 

how often?

Usually if the character is a caster and it is on his/her list I get find familiar. So that is Eldritch Knights, Arcane Tricksters and Wizards, to include multiclasses (not including Warlocks, because they have better familiars). I have not used the feat to get it, but that doesn't mean I wouldn't.

Usually on an Arcane Trickster or a Wizard with a high Charisma I get a Raven. On an EK or a Wizard with a low charisma I get a bat. On an EK or AT I usually get the familiar at 3rd level, then get rid of the spell at 4th level and keep the familiar in the pocket plane most of the time (take him out when needed or for social encounters).
 

That is just dishonest no you do not get to pick all of those things any more than you get to pick all the spells for the other feat.

I realized that and edited it. You can do any two with martial adept, any three with martial adept and superior technique.

once every other fight the rest of the time nothing nothing nothing.

Which equals half of your fights, or as I said, multiple times a day. Note if you get the fighting style too it is twice between short rests.

I can use it as many times as action surge in tier 1 and tier 2. I don't see anyone saying action surge is weak because you can only use it every other fight.

And the magic initiate one lets you pick 2 cantrips which can do a heck of variety of things

Sure. I agree. It does not generally let you do things of comparable power though, unless you take an offensive spell with a casting stat you are good in, and that it is only once a day.

As I alluded to above, Booming Blade combined with Martial Adpet-Pushing attack is pretty powerful, especially if you are 11th level or above.
 

Usually if the character is a caster and it is on his/her list I get find familiar. So that is Eldritch Knights, Arcane Tricksters and Wizards, to include multiclasses (not including Warlocks, because they have better familiars).
No i mean how often is that bats ability actually useful how often does opportunity for the bats ability to be actually used. How often is the party forced into a situation where they cannot see?
 

No i mean how often is that bats ability actually useful how often does opportunity for the bats ability to be actually used. How often is the party forced into a situation where they cannot see?

The Raven mimicry ability I use all the time in social encounters. I use it with minor illusion, disguise self or silent image a lot to add the sound affect part to the visuals provided by the spell. If I am playing a bladesinger I always have performance profficiency (comes with subclass), so I will typically play a background that gets a musical instrument and use the raven for sound effects to play in taverns and such.

How often the Bat blindsight ability is used depends on the party. If I am playing a Drow or if I am playing with another party member that likes the devilsight/darkness or blind fighting/darkness combo then it is used a lot. If not then it is not used a lot, but it is a gamechanger when you use it.

Countering Invisibility is big. When enemies are in magical darkness or invisible I can use an action to see through the bats senses and once I can see them, I can target them with spells that you need to see the creature to target (which is most good spells). Also I can use it to misty step to an area I can not otherwise see.
 
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