D&D General Why Editions Don't Matter

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Oofta

Legend
IME you would lose that wager, but obviously YMMV.


Well, that is the way it is. If you see that, you would understand you likely have dozens and dozens of house-rules, if not hundreds.

Unless, of course, you never make "rulings". ;)

Anyway, at this point I think it is best to agree to disagree and move on? :)
I rarely make a ruling I have to remember. In the rare case that I do, I add it to the list. Which is less than a page.

The rulings I do make are situational and unique to that particular situation. You seem to run a very different game than any I've encountered.
 

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DND_Reborn

The High Aldwin
The rulings I do make are situational and unique to that particular situation.
If the same situation repeats itself, do you change the ruling?

If so, that is an inconsistency as a player I could not tolerate. If not, well, then it is just another house-rule to add to your short list.

You seem to run a very different game than any I've encountered.
Something I take immense pride in. :D
 

Oofta

Legend
If the same situation repeats itself, do you change the ruling?

If so, that is an inconsistency as a player I could not tolerate. If not, well, then it is just another house-rule to add to your short list.


Something I take immense pride in. :D
Umm ... you do understand what rare and unique mean, right? ;)

But seriously. I have no idea what kind of rulings you're making that require this much documentation or what would qualify.
 

DND_Reborn

The High Aldwin
Umm ... you do understand what rare and unique mean, right? ;)
Well, compare it to magic items in D&D, rare and unique means pretty kick ass IMO! :D

But seriously. I have no idea what kind of rulings you're making that require this much documentation or what would qualify.
Oh, it could be anything really. It is more about establishing your "ruling" for future use and it standardizes it for new players, so they know what to expect in those situations.

For example:

Jumping. Your base running jump distance equals your Strength score. You can increase this distance by making a Strength (Athletics) check, adding your Strength modifier (minimum 1) for every 5 points on the check. If you roll less than 5, you fail to jump. You must move at least twice the distance you want to jump on foot immediately before you jump.

For a standing jump, your total distance is half, and for a high jump it is one-fourth your total distance.
 

Charlaquin

Goblin Queen (She/Her/Hers)
Well it really depends on what you mean by complete. If you mean the publisher has published all they intend to publish, sure, it's complete. If you mean that the rules are missing some things you think should be there, then it's not complete.
I would say a game ruleset is complete when it contains all the rules necessary to play the game.
 



Cadence

Legend
Supporter
To be fair, a friend of mine has proposed that CR is a secret test of character. Once you realize they are nonsense, you have come to realize the designers are fallible and truly become a DM.

Secret?

And if that's the test, they sure left a tone of quizzes in their too! :)
 

Jacob Lewis

Ye Olde GM
Stands on hill, waving the Hero System flag, surrounded by the bodies of literally fives of his fellow Hero fans.
1663725541495.png
 

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