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D&D (2024) One D&D playtest, abilities that recharge when you roll initiative.


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Charlaquin

Goblin Queen (She/Her/Hers)
At some point it is the healthiest option. Better for both of you.
Sometimes disengaging is the healthiest option, sure, but he didn’t indicate that he wanted to do so. He could easily have just said he didn’t want to continue the discussion with me and asked me to drop it, and I would have done so. But instead he quote replied to one of my posts, even saying in the post that he didn’t understand a point of disconnect in the discussion (which to me seems to imply inviting an answer to where that disconnect lies) and blocked me before I even finished writing my reply back.
 



Stalker0

Legend
For combat focused abilities its fine. For abilities that already have a short rest recovery and now get an initiative recover as well, that's cool. Its only on abilities that "should" recover on a short rest but only recover on initiative what would be wonky.
 


pemerton

Legend
Tied to a moment in time in the game, in the fiction.
Yes. But it's pure metagame. It doesn't represent anything happening in the fiction. I mean, earning XP in AD&D is tied to something happening in the fiction - taking gold out of the dungeon. But it's a metagame mechanic too.

Yes are they very much like 4e encounter powers, sure, a more refined version imho. It is in my opinion more fiction first vs mechanics first.
On this I'm 100% with @Charlaquin - I'm baffled that you regard recover by resting as mechanics first, whereas recover when an artificial roll is made to establish the sequencing of actions in the combat turn-by-turn resolution framework is fiction first.

I mean, if they said "recover when hostilities break out" that would be fiction first - and would also drive home that they are further increasing the weight given to the combat aspect of the game.
 

Aldarc

Legend
Rolling initiative IS the mechanic tied so directly to physical fights in dnd that you almost can’t have one without it.

It’s even real world slang to say “roll initiative” to mean “let’s fight”.

It absolutely represents a fight has begun, and corresponds to when things have become violent.
Your desire to hate on 4e doesn't require pretending that Initiative is anything other than a metagame mechanic meant to establish combat encounter turns. Intiative is pretty blatant "mechanics first" and NOT "fiction first." You may like recharge on Initiative better than 4e's per Short Rest Encounter Powers, but if you do so, it's because of some other reason and NOT because it is "fiction first," which it is not.
 

UngainlyTitan

Legend
Supporter
Your desire to hate on 4e doesn't require pretending that Initiative is anything other than a metagame mechanic meant to establish combat encounter turns. Intiative is pretty blatant "mechanics first" and NOT "fiction first." You may like recharge on Initiative better than 4e's per Short Rest Encounter Powers, but if you do so, it's because of some other reason and NOT because it is "fiction first," which it is not.
I do not believe that @darjr hates 4e, I think he was quite excited at the notion that something akin to encounter powers was returning to the game. The source of this mechanic actually recharges on rests and on initiative.
 

Aldarc

Legend
I do not believe that @darjr hates 4e, I think he was quite excited at the notion that something akin to encounter powers was returning to the game. The source of this mechanic actually recharges on rests and on initiative.
I base my assertion on past discussions where he has been quite openly hostile to and about 4e. Past words color present ones.
 

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