D&D (2024) WotC Reveals The Confirmed Release Dates of 2024's D&D Slate

New product slate begins on May 21st and runs through February 2025.

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We now have the actual release dates of the upcoming slate of Dungeons & Dragons books, as shared by WotC via a press release emailed out a few minutes ago.
  • Vecna: Eve of Ruin (May 21)
  • The Making of Original Dungeons & Dragons: 1970-1977 (June 18)
  • Quests from the Infinite Staircase (July 16)
  • Player’s Handbook (Sept 17)
  • Dungeons Master’s Guide (Nov 12)
  • Monster Manual (Feb. 18, 2025)

Vecna: Eve of Ruin
  • Adventure Campaign
  • For characters of levels 10-20
  • A high-stakes adventure in which the fate of the entire multiverse hangs in the balance. The heroes begin in the Forgotten Realms and travel to Planescape, Spelljammer, Eberron, Ravenloft, Dragonlance, and Greyhawk as they race to save existence from obliteration by the notorious lich Vecna who is weaving a ritual to eliminate good, obliterate the gods, and subjugate all worlds.
  • Release Date: May 21, 2024

The Making of Original Dungeons & Dragons: 1970-1977
  • History of D&D
  • The ultimate book showcasing D&D’s inception, including Gary Gygax’s never-before-seen first draft of D&D written in 1973, a curated collection of published fanzine and magazine articles contribute to D&D’s origin story. Each document is introduced, described, and woven into the story by one of the game’s foremost historians, Jon Peterson.
  • Release Date: June 18, 2024
Quests from the Infinite Staircase
  • Adventure Anthology
  • For character levels 1 to 13.
  • This anthology weaves together six classic DUNGEONS & DRAGONS adventures while updating them for the game’s fifth edition. The Infinite Staircase holds doors leading to fantastic realms. It’s home to the noble genie Nafas, who hears wishes made throughout the multiverse and recruits heroes to fulfill them.
  • Release Date: July 16, 2024
Player’s Handbook (2024)
  • Player resource
  • Take your game to the next level with the revised 2024 Player's Handbook. More player options, enhanced organization, and engaging additions to the fifth edition rules, make this a must have for your next Dungeons & Dragons campaign.
  • Release Date: September 17, 2024
Dungeon Master’s Guide (2024)
  • DM resource
  • It's never been easier to become the Dungeon Master than with the revised 2024 Dungeon Master's Guide. Learn the craft from the experts in a cleverly crafted and accessible approach to running your own game. With more tools than ever before, becoming the master of your own multiverse will be a snap.
  • Release Date: November 12, 2024
Monster Manual (2025)
  • DM Resource
  • The revised 2025 Monster Manual brings you the greatest selection of foes to face off with your player's characters than ever assembled in the history of the game. More options at all levels of play means more ways to provide the challenges that will keep them coming back to the table again and again.
  • Release Date: February 18, 2025
 

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Eyes of Nine

Everything's Fine
OK, given what Perkins has been dropping, then it would seem thar Expedition to the Barrier Peaks is another.
I don't want to lose track of this thread

Ok, 6 adventures that haven't been in any other 5e adventures so far. Also assuming that big multi-part adventures probably wouldn't be used, as they would make good fodder for future entire adventure books or take place in areas WotC doesn't currently seem to want to develop (Slave Lords, Shadowdale/Cormyr, Sword of Dales, etc)

Village of Hommlet (OR! Keep on the Borderlands)
Dwellers of Forbidden City
Shattered Statue (to honor Jennell J)
Tsojcanth
Forgotten Temple of Tharizdun
Barrier Peaks
 


Zaukrie

New Publisher
I don't want to lose track of this thread

Ok, 6 adventures that haven't been in any other 5e adventures so far. Also assuming that big multi-part adventures probably wouldn't be used, as they would make good fodder for future entire adventure books or take place in areas WotC doesn't currently seem to want to develop (Slave Lords, Shadowdale/Cormyr, Sword of Dales, etc)

Village of Hommlet (OR! Keep on the Borderlands)
Dwellers of Forbidden City
Shattered Statue (to honor Jennell J)
Tsojcanth
Forgotten Temple of Tharizdun
Barrier Peaks
wasn't there a wotc barrier peaks PDF a few years ago?
 

Mistwell

Crusty Old Meatwad (he/him)
I hope they do more than just update the stats, but really balance them for 5e and maybe update the maps....so many maps aren't good for combat given cramped quarters!

I hope they don't adjust the maps. When people say ranged combat in 5e is overpowered, I often think it's because people made maps with ranged combat in mind. And I wish they wouldn't. It's not realistic for dungeons and buildings in particular. Think of any building you've been in. How many would have been good for ranged combat for the majority of the rooms in it? The entire nature of an underground or building is to travel from point A to point B without wasting a bunch of open space. A 10 x 10 room is a comfortable space for a person to be in, even several people. A 30 x 30 room should be rare, and not the norm, much less a 60 x 60 one or even larger.
 

Zaukrie

New Publisher
I hope they don't adjust the maps. When people say ranged combat in 5e is overpowered, I often think it's because people made maps with ranged combat in mind. And I wish they wouldn't. It's not realistic for dungeons and buildings in particular. Think of any building you've been in. How many would have been good for ranged combat for the majority of the rooms in it? The entire nature of an underground or building is to travel from point A to point B without wasting a bunch of open space. A 10 x 10 room is a comfortable space for a person to be in, even several people. A 30 x 30 room should be rare, and not the norm, much less a 60 x 60 one or even larger.
I'm not interested in realism, I'm interested in fun (which I understand for some requires realism). It's really hard for anyone to fight in a 5 foot wide hall, or 10x10 room.....really hard.
 

Mistwell

Crusty Old Meatwad (he/him)
Yeah it was a very bad idea overall.

If people took it to mean WotC wanted them to stop playing OD&D or AD&D or 3E or whatever, it pissed them off.

If people took it to mean WotC wanted them to play only using expensive subscriptions and accesories, it pissed them off.

If people took it to mean the new rulebooks would be the One and only D&D, it pissed them off.

Basically, One D&D pissed everyone off. :)

As a sidenote, I don't think anyone misunderstood anything. I think the OGL debacle has very clearly shown what WotC dreamt off pulling off.

tl;dr: whatever nefarious purpose you read into the D&D One moniker it was probably true ;)

I think it's more like people already pissed off will warp whatever WOTC says to be the new thing they are pissed off about or proof that they were justified in the prior thing(s) they were pissed off about.
 

I don't want to lose track of this thread

Ok, 6 adventures that haven't been in any other 5e adventures so far. Also assuming that big multi-part adventures probably wouldn't be used, as they would make good fodder for future entire adventure books or take place in areas WotC doesn't currently seem to want to develop (Slave Lords, Shadowdale/Cormyr, Sword of Dales, etc)

Village of Hommlet (OR! Keep on the Borderlands)
Dwellers of Forbidden City
Shattered Statue (to honor Jennell J)
Tsojcanth
Forgotten Temple of Tharizdun
Barrier Peaks
I doubt they do Village without the ToEE.
 

Mistwell

Crusty Old Meatwad (he/him)
I'm not interested in realism, I'm interested in fun (which I understand for some requires realism). It's really hard for anyone to fight in a 5 foot wide hall, or 10x10 room.....really hard.

Hard fights are fun! It's not that difficult to fight in tight quarters - you just don't benefit the ranged combatants all that much.
 

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