Vaalingrade
Legend
They might get used if they're abilities instead of skills?How is that different from skill proficiency in Nature, Survival, and Intimidation?
They might get used if they're abilities instead of skills?How is that different from skill proficiency in Nature, Survival, and Intimidation?
They might get used if they're abilities instead of skills?
That's because non-magical discrete abilities were taken from us.
But seriously when it comes to the noncasting ranger, There is always a host of abilities that people vaguely describe that the ranger class would have. However when it comes down to describing the specific abilities they describe The theme sort of class features that people complain about that is either too strong or too weak and thus no one ever agrees to what they are. Or they just simply suggest boost in skills and make the core chassis of the Ranger just in alternate version of either the fighter or rogue with part of the fighter approach carved and given to the Ranger.
A ranger in my mind is an outdoor survival and tracking expert. He knows his (favourite) terrain. So abilities in this regard.For those of you who believe that the Rangers should not have magic spells by default, what by default should a Ranger have that differentiates them from a fighter or a rogue?
The 2024 PHB does go into the three pillars of game play-combat, exploration and social interaction-but only in terms of fluff and not game mechanics IMO. The 2024 Ranger for the most part uses what was mentioned in Tasha's Cauldron of Everything and requires you to use the Hunter's Mark spell a little more often.The problem with the 2014 ranger (haven't read the 2024 ranger yet) was, that all his abilities were rendered mood because wilderness exploration was not well supported by the rules.
i do not think weather manipulation is unfitting, though my main point of contention in giving them weather magic would be in how direct their control is, IMO a ranger is more likely to induce natural weather to occur that provides them cover or somesuch rather than going X-men Storm, for example on my post above i put fog cloud on my list of fitting spells, but something like call lightning or warding wind would be too much of a hand on the wheel so to speak.I still do not grasp what the rangers core identity is thus weather spells should be a part of that is up in the air.
my apologies for getting crushed by homophones again.i do not think weather manipulation is unfitting, though my main point of contention in giving them weather magic would be in how direct their control is, IMO a ranger is more likely to induce natural weather to occur that provides them cover or somesuch rather than going X-men Storm, for example on my post above i put fog cloud on my list of fitting spells, but something like call lightning or warding wind would be too much of a hand on the wheel so to speak.