What's The Next Big Pop Cultural Push?


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No, I'm accounting for that. I'm not randomly assigning numbers, dude. I'm talking about from the actual sales.


I don't think so.

I think the opposite would actually be true - we'd be paying the same for games, but games would have significantly production teams and budgets. And I think that would be a lot healthier than the insanely inflated production teams and demented budgets we have today.

Because you seem to be unaware of how people respond to prices. $50 and $70 are relatively similar, but $100 is something else, and $200 is something else to that. 90% of people just never make casual purchases over about $100. Even fewer would spend $200.

So those prices just wouldn't work if you wanted to sell millions of copies.


Nope. That's an irrational belief. We'd see smaller budgets on games, which, ironically would mean we'd likely see more varied games, and more risky games.


No, it isn't. Why say something obviously wrong and silly like that?

We're literally in an videogame RPG golden age, and we've got insanely good games everywhere, and you're claiming there's a "relative lack of good titles". Absolutely impossible to justify. You cannot argue this or provide any evidence to support it. I could destroy this ridiculous idea on indie titles alone - I wouldn't even need to use AAA titles!
Are the Civilization series AAA titles? Because if so they're the only ones I care about. Everything else I play comes from smaller studios.
 

No, I won't eliminate indies.

Many PS2, 360 and PS3 titles were done indie-sized budgets - i.e. hundreds of thousand or low millions (yeah some indies are even lower).

You're just trying to fiddle your way out of this. You know you're wrong and the idea that games are "worse now" is an absolute joke.


In order to tank unless you sold 10m copies, you'd need to spend $490 million dollars on development lol.

Not even Concord did that. The only game I'm aware of that's even rumoured to have a budget near $490m is Destiny 2.

So no, that's nonsense.



Dude...

Do you not see how these figures are connected?

Vast majority of Indie games disappear without a trace. How many get released on steam each day?

I'm specifically talking about games people actually may hear about.

Most expensive game btw is Star Citizen at least as of a few months ago.
 

Most expensive game btw is Star Citizen at least as of a few months ago.
That's not really a game.

That's an ongoing scam.

But fortunately it's mostly about separating wealthy white men in their late 40s and up from their cash in the name of giving it to a different wealthy white guy and employing a whole bunch of game developers, so it's largely harmless.
 


Are the Civilization series AAA titles? Because if so they're the only ones I care about. Everything else I play comes from smaller studios.
Civ 6 and Civ 7 are AAA. Before that the number of people at Firaxis was low enough that they were arguably AA games. But according to Firaxis "hundreds" of people worked on the more recent games.

I just want a new X-COM or very similar from Firaxis honestly.
 


Civ 6 and Civ 7 are AAA. Before that the number of people at Firaxis was low enough that they were arguably AA games. But according to Firaxis "hundreds" of people worked on the more recent games.

I just want a new X-COM or very similar from Firaxis honestly.

Could even argue civ 5.
I checked out around civ 4 as I discovered grand strategy games.
 


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