(OOC) The Dog Days of Doom

To those in the CUres and CUriosities: Anson has attacked, but is very happy to withdraw. The characters don't know the mist won't follow, but it still makes sense to move away quickly if we can.
 

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To those in the CUres and CUriosities: Anson has attacked, but is very happy to withdraw. The characters don't know the mist won't follow, but it still makes sense to move away quickly if we can.
Your characters can surmise, based on its slow movement that you can probably outrun it if you were to retreat
 

Double post: I didn’t see this post. My apologies
Anson Willoughby
AC 15
HP: 12/15
Passive Perception: 12
HD: 2/2
Heroic Insp: 1/1

Seeing the mist begin to engulf Benny, Anson, standing above the room, reacts, casting the flame in his hand into the heart of the mist. He has no idea if it wil do anything, but it might draw attention away from Benny if nothing else.

OOC: Produce Flame: 1d20+4=13, for 1d8=4 fire damage, if a hit.
It DID hit and it did cause damage. I will edit my last IC post
 

Triple post:
I really screwed this potion shop encounter up! I’m very sorry everyone.

I just realized, at the bottom of @Steve Gorak ’s post that Benny was specifically looking for Holy Water after he moved.

I’m going to say that you see a font and a display with several vials of holy water across
The room.
 

Just checked the map @Neurotic @FitzTheRuke

Before committing, wanted to do a quick poll. Rats arrive on round 3. Based on combat map, only Havoc and Caer can engage the zombie that is attacking the merchant with melee this round. That means that Stratus could either engage from distance or ... try and take out pursuing zombie (perhaps move south 15', which puts him at 30' range of pursuing zombie, ready attack). Should give us at least a round free of feasting zombie, maybe two.

Or .... we just book it past the merchant.

From an RP perspective, Caer is open to either (six of one, half a dozen of the other).

Further complication- of course, if we just book it, then the other three have to come through here anyway, so there's that. LMK here and I'll post Caer's action.
 

Just checked the map @Neurotic @FitzTheRuke

Before committing, wanted to do a quick poll. Rats arrive on round 3. Based on combat map, only Havoc and Caer can engage the zombie that is attacking the merchant with melee this round. That means that Stratus could either engage from distance or ... try and take out pursuing zombie (perhaps move south 15', which puts him at 30' range of pursuing zombie, ready attack). Should give us at least a round free of feasting zombie, maybe two.

Or .... we just book it past the merchant.

From an RP perspective, Caer is open to either (six of one, half a dozen of the other).

Further complication- of course, if we just book it, then the other three have to come through here anyway, so there's that. LMK here and I'll post Caer's action.
Just to clarify that rats will arrive at THE END of round 3
 

For the shop encounter (Anson, Benny, Deirdre), we've done 12 damage to the mist I think (all fire damage, which seems to affect it).

While we can retreat, it means forgoing the potions and holy water.

Options include pelting it with another round of fire spells (and hope the dice are on our side), trying to turn it (comes down to a single WIS saving throw for the mist), or running. I'd rather not get in melee with it - it does a ton of damage and both Benny and Deirdre are really low on HP.

I vote for one more round of fire/magic attacks (does Benny have EB?) and then running if it doesn't go down (so attack and then move away from it).
 


Just checked the map @Neurotic @FitzTheRuke

Before committing, wanted to do a quick poll. Rats arrive on round 3. Based on combat map, only Havoc and Caer can engage the zombie that is attacking the merchant with melee this round. That means that Stratus could either engage from distance or ... try and take out pursuing zombie (perhaps move south 15', which puts him at 30' range of pursuing zombie, ready attack). Should give us at least a round free of feasting zombie, maybe two.

Or .... we just book it past the merchant.

From an RP perspective, Caer is open to either (six of one, half a dozen of the other).

Further complication- of course, if we just book it, then the other three have to come through here anyway, so there's that. LMK here and I'll post Caer's action.
I can reach the Zombie in melee, though. Goliath 35ft Speed - it's seven squares away.

I'll go first. Let's take it out and then run.
 


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