Ring of the Fey Lord (DM:Atanatotatos, Judge:Lord Sessadore)Up:Lorik, etc.

Ikni launches herself forward with a cry of anger. She whips her sword out and sketches her defensive sigils in the gloomy air as she darts forward, leaping the water easily again.

ooc: Minor to draw sword, activating swordmage warding. double move to M18. Athletics to jump the water: 19 should do it.
 

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Of course there's an ambush... Derien moves forward, the better to heal his allies and maybe fire arrows at people.[sblock=ooc]Double move to R29[/sblock]
 

The party moves forward. Haruka manges to recover some of her energies. Ikni strides forth jumping over the water, but just as she catches a glimpse of the elf that went into hiding behind a tree, she meets another of the trained puppies of the elves. A panther leaps onto her, unseen, from the branches of a tree and sinks its claws into her flesh, hurling her to the ground with the momentum of its charge.
Derien makes his way in the shallow water, and approaches his allies.
Heirich sneaks behind his cover, and spots another hidden elf. His dart hits only the tree beside him, but the trajectory of the ammunition and the noise it broduces hitting the trunk reveals the position of the enemy, despite him being hidden to your sight.
The Eladrin, in the light again, shows no more hesitations: he advances again and fires two magic arrows at Lorik and Derien. The half-elf is struck, as is Derien. Fire scorches their flesh when the arrows' points hit them.
The elf warden targeted by Heinrich quickly makes his way to the bugbear, and jumps at him with uncanny speed. But his longsword fails to reach the goblinoid. Not so the archer on the floating trunk, that repositions himself, and takes a solid shot at Heinrich.

The other elven archer quickly moves right beside Ikni, and with an arrogant smirk at her, aims an arrow at Haruka, that, while seeming to miss for a moment, at the end of its flight finds its target in the sorceress's shoulder.

Initiative and status, Round 2:
-Haruka HP:11/30 S:6/10 AP:1, bloodied
-Panther
-Ikni HP:12/31 S:5/11, AP:1, prone, bloodied
-Lorik HP:5/29 S:4/11 AP:2, bloodied
-Derien HP:12/26 S:8/9 AP:2, bloodied
-Heinrich HP:17/24 S:4/7 AP:2
-Eladrin Archer
-Elf scout 2
-Elf Archer 1
-Elf Archer 2 cursed

ooc:The panther charges with a readied action and deals 9 dmg to Ikni, and knocks her prone. Derien can't move to R29, due to trees being blocking terrain, as stated in the map sblock, so I moved him to M29; I suppose the purpose is served.
The eladrin hits Lorik for 9 dmg, and derien for 10.
The elf scout 2 misses Heinrich. Elf archer 2 hits him for 7 dmg, Elf archer 1 uses his elven reroll and hits Haruka for 8 dmg.
I'm willing to follow your suggestions for Heinrich's actions, while he's still in game.
Just to be sure: Ikni and Lorik took one healing potion each, right?

encounter4.jpg
 

[sblock=tactics and stuff] Heinrich should probably make a tactical retreat up the east side of the tree to get back to us. He's a little far away right now.

Also, I will be relocating myself over the next few days. There shouldn't be any disruption in internet, but there might be. If I don't post in a round by the time the last other person has posted, NPC me.[/sblock]

Haruka shouts back at the archer, "Oh, you think that's funny, do you? Well just keep laughing..." She extends her arms and unleashes streams of shadow and fire towards the archer. She gives a smirk of her own as the attacks hit home. "Go on, shoot me again. I dare you."

[sblock=Actions]Move: Move to M23, gaining concealment from Shadow Walk.
Standard: Vampiric Embrace Elf Archer 1. Hits Will 16 for 14 necrotic damage and 3 untyped damage. If that hits, I gain 8 temp hp.
Action Point: Hellish Rebuke Elf Archer 1. Hits Reflex 22 for 6 fire damage (using +1 bonus here for damage). If I take damage from now until the end of my next turn, it deals an additional 10 fire damage.
Minor: If the above miraculously drop the elf, curse the panther.[/sblock]

[sblock=mini-stats] Haruka Sato- human warlock 1
Initiative: +1 | Passive perception: 9 | Passive Insight: 15
AC: 15 (17) | For: 15
(17) | Ref: 15 (17) | Will: 14 (16)
HP: 11/30+8 | Bloodied: 15 | Surge value: 7 | Surges: 6/10
Speed: 6 | Languages: Allarian, Tsugo
AP: 0 | Second Wind: used
Basic Attack/Opportunity attack: +2 vs AC, 1d6
Powers: Eldritch Blast, Hellish Rebuke, Dire Radiance
Vampiric Embrace
Flames of Phlegethos
[/sblock]
 

ooc: Twoheads, did I get it right that you don't wish to curse the elf archer 1?
EDIT: I see that you rolled curse dmg. But the elf that you had cursed was elf archer 2. No problem, I suppose you use a minor to curse elf archer 1 before attacking him, right?
 


[sblock=OOC]+10 to hit?

On a group of 1st level characters?

Seriously?[/sblock]
The magic arrow hits Lorik, and it is soon followed by a string of profanities and racial slurs. Lorik advances forward, loosing a bolt from his crossbow before dropping it and quaffing the potion he found not long ago.

[sblock=Actions]Move: to J24
Standard: Fire crossbow at the annoying eladrin. I should have line of sight from where I am, right? 19 to hit, 7 damage. He's marked either way.
Free: Drop the crossbow
Minor: Drink a healing potion[/sblock]
[sblock=Lorik Stat Block]Lorik- Male Half-elf Fighter 1
Passive Perception: 12, Passive Insight: 14
AC:18, Fort:15, Reflex:13, Will:12 -- Speed:5
HP:15/29, Bloodied:14, Surge Value:7, Surges left:3/11
Action Points: 2, Second Wind: not used
Powers
Footwork Lure, Reaping Strike, Passing Attack, Righteous Brand, Tempest Dance
Group Diplomacy: Allies within 10 squares gain a +1 racial bonus to Diplomacy checks.
Group Assault: Allies gain a +1 damage bonus to enemies marked by Lorik.[/sblock]
 
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Ikni spots the charging panther too late; it is too close to bring her weapon up or move. But Oomailiq has trained her for situations such as this, too; and with a thought she releases a blast of magic stored up against such times of dire need. Icicles form on the panther's jaws as a rush of elemental cold takes it, but it carries on, heedless, taking the genasi down.

But not for long. Ikni springs to her feet, eyes determined. She sketches an arcane ward against the nearby archer, then, finding herself between two foes, recenters herself and takes a defensive stance.

[sblock=actions]On the panther's turn, use Frost backlash: 22 vs. reflex for 14 cold damage as an immediate interrupt.

On Ikni's turn, stand up, mark Elf Archer 1 with aegis of shielding, and second wind to regain 7 HP and +2 to defenses till start of next turn.
[/sblock]
 

Seeing Ikni in danger Derien charges forward, heedless of the cold water on his calves. Nerati's grace extends...even here![sblock=OOC]Move: to M22, so as to be within healing word range of Ikni.
Minor: healing word Ikni for 5 plus her healing surge value hit points.
Standard: Second wind! 6 hit points, +2 to all defenses, &c[/sblock][sblock=mini-stats]Derien Falk - Elf Cleric 1
Initiative +3 Passive perception 22 Passive Insight 19
AC 16 For 12 Ref 13 Will 16
HP 18/26 Bloodied 13 Surge value 7 Surges/day 7/9
Speed 7 squares Languages Common, Elven
AP 2 Second Wind used
Longbow +5 (1d10+3)
Powers: Lance of Faith
Sacred Flame
Cause Fear
healing word 1 of 2
Elven Accuracy
Channel Divinity
Hunter's Quarry[
Cascade of Light[/sblock]
 


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