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[Adventure] BH1: Merryl's Rescue (DM: Velmont, Judge: renau1g)


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covaithe

Explorer
Ikni rights herself, eyes blazing with indignation at having been kept out of the fight for so long. She looks quickly around, taking several deep breaths, then steps closer to Rhole, hands sketching arcane signs of binding against the unnatural beast facing him.

[sblock=ooc]Move: stand
Standard: second wind, 25/43 and +2 to defenses tsnt
AP: move to M10
Minor: aegis of shielding on Harold
[/sblock]
 

Velmont

First Post
Following Sherryl orders, both ghouls attack Derien. The first move on the cleric and attack him savagely. Derien, being prone, is unable to dodge the blow and feels his muscle tighten.

The second moves, following the sounds of the other ghouls fight. Smelling the fresh blood of the elf, he tries to bite Derien but unable to see his target, cannot find his prey.

[SBLOCK=OOC]Charina, Derien and Rhole turn. Sorry for the slow post, still making 50+ hours week :/ [/SBLOCK]

[SBLOCK=Mechanic]Ghoul 2
Move: Walk to B6
Standard: Claw vs. AC on Derien (1d20+12=19, 1d6+4=6) Hit for 6 damage and immobilized.

Ghoul 1
Move: Walk to B7
Standard: Goulish Bite vs. AC on Derien (1d20+7=14, 3d6+4=13) Miss.
[/SBLOCK]

[SBLOCK=Status]Sarcophagus are difficult movement square and give cover to anyone who is prone.

Initiative:
27: Ghouls - Acted
23: Charina
23: Derien
21: Rhole
19: Martelai
17: Dreadclaws
11: Bell
7: Sherryl
3: Ikni

Heroes
Bell: 9/30, Bloodied, Song of Defence (sustain Minor), +2 to all defenses UEoNT
Charina: 29/34, 1AP
Derien: 7/36, 1AP, Bloodied, Prone, Immobilized (save ends)
Ikni: 25/43, 1AP, Bloodied, +2 def UEoNT
Martelai: 2/33, 1AP, Bloodied, Prone, Dominated (save ends)
Rhole: 17/29, 1AP, Song of Courage (sustain Minor)

Enemies
Harold: -0, Marked
Ghoul1: -49, Bloodied, Cursed, Blind (save ends)
Ghoul2: -19, Cursed, Marked by Charina
Sherryl: -15

Sherryl Aura 5: Any creature within her aura cannot regain hit points and undead have +1 att, dam and def[/SBLOCK]

[sblock=Map]
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Neurotic

I plan on living forever. Or die trying.
[sblock=OOC]
I'm not seeing the map

Also, shouldn't ghoul that hit have -2 from being marked by Charina?

taran, we need turn undead or healer's mercy whatever you gots (hope first as sheryll blocks second) - we really REALLY need to get her down! does anyone have aura death weapon? It would be killer in this setting :(
[/sblock]
 


taran

First Post
[sblock=Neurotic]I've got Healer's Mercy, but as you point out it's not a lot of help yet. We have to put Sherryl down.[/sblock]
 

covaithe

Explorer
ooc: I was planning on using one of my interrupt powers to block the ghouls this turn, but it turns out I'm one square too far away. Sorry! I'll be back in the mix soon though. Ikni has a healing potion; that may come in handy here soon. But yes, we need Sherryl down.
 

Mal Malenkirk

First Post
[sblock=Derien]Do you have Divine Glow? It's a great spot to use it and solid damage with their radiant vulnerability. It might kill ghoul 1.

If you do, I will wait for you to blast away before sniping.

Otherwise, my instinct is to attempt to attempt to put ghoul 1 down instead of sniping Sherryl. I'd really like one less enemy instead of spreading more damage.
[/sblock]
 

Velmont

First Post
[SBLOCK=OOC]Nope, Derien doesn't have Divine Glow. Considering he ha only ranged attack, he get two enemy in his face and he is immobilized, he is in a not nice situation.[/SBLOCK]
 

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