D&D General D&D 6e comes out, and the game also makes use of these dice, your thoughts?

How do you feel?

  • Great! I love more dice options!

    Votes: 6 7.6%
  • Terrible! I hate it!

    Votes: 56 70.9%
  • In the middle.

    Votes: 5 6.3%
  • I would have to know more about it first...

    Votes: 12 15.2%


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not-so-newguy

I'm the Straw Man in your argument
I plan to run a Dungeon Crawl Classics game this summer and bought 4 packs Zocchi dice.

This would not be an issue

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Edit: I think adding more dice would be a terrible idea if I didn't already own the dice though
 


EzekielRaiden

Follower of the Way
I would much prefer fudge dice, re-numbered lower-size dice (e.g. "d5" that is a ten-sided die with two 5 faces, two 4 faces, etc.), and using variants, such as triangular bipyramid d6s and rhombic dodecahedra.

That last one though is just because I love rhombic dodecahedra.
 


Shiroiken

Legend
I could see them conceptually, but I don't think they'd really add anything to the game. Because of the d20, we actually don't even need the d10, and could stick with polyhedrons.

true.

that is why we needed to have a base 12 not base 10 numeric system.
We have base 12 in some areas, but it should have been in all.
Blame the ancient Hindi mathematicians for inventing it, or Al-Khwarizmi for popularizing it. The 12 might have been considered the "perfect number," but In reality I don't think it matters. We really should have everything based on one or the other though.
 


theCourier

Adventurer
It depends on how they are used. If the extra DCC dice were used in some novel & interesting way like fighters roll x for attack rolls with these weapons & y with those or whatever then it could be interesting but DCC's funny dice are mostly just funny to dredge up memories of not knowing the dice at a glance.
They're very important when it comes to the "dice chain" system, where you roll up or down it depending on circumstance. Works nicely for giving players bonuses or minuses, without needing to think of a modifier. Kind of that game's advantage/disadvantage mechanic. Anyway, more dice helps gives it more granularity so that going down the dice chain doesn't immediately go from a d20 roll to a d12.
 

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