How do you feel?
If you’re willing to try it, my 54 Fantasy system (that uses a deck of cards instead of dice) does exist.d2 flip a coin?
anyway if it got to this point I might turn to a playing card based system - pair of Aces trumps your Red Queens!
And branding now - rolling weird dice is part of the brand.Really, there is no reason D&D needs all it's current dice apart from tradition.
Blame the ancient Hindi mathematicians for inventing it, or Al-Khwarizmi for popularizing it. The 12 might have been considered the "perfect number," but In reality I don't think it matters. We really should have everything based on one or the other though.true.
that is why we needed to have a base 12 not base 10 numeric system.
We have base 12 in some areas, but it should have been in all.
They're very important when it comes to the "dice chain" system, where you roll up or down it depending on circumstance. Works nicely for giving players bonuses or minuses, without needing to think of a modifier. Kind of that game's advantage/disadvantage mechanic. Anyway, more dice helps gives it more granularity so that going down the dice chain doesn't immediately go from a d20 roll to a d12.It depends on how they are used. If the extra DCC dice were used in some novel & interesting way like fighters roll x for attack rolls with these weapons & y with those or whatever then it could be interesting but DCC's funny dice are mostly just funny to dredge up memories of not knowing the dice at a glance.