BryonD
Hero
---Skipping the far tangent quibbles over gear, using the DMG tables easily supports my gear allocation, but who cares.---
Again you missed the point.
You ABSOLUTELY can assume that when you are assigning a CR.
Now, only when a specific DM throws a specific monster at a specific party does the uncertainty appear. A given monster may have a lower CR because it can not deal with flying opponents or because it has a low Will save. You can not assume that a party will be able to exploit a poor Will save. But you should assume that they might when you assign CR. Including that assumption does not make the CR wrong. And excluding it would likely make the CR wrong.
It is the DM's responsibility to consider that a party without the ability to exploit a low Will save will find that creature more challenging.
Exact same applies for the new DR.
Heck, if you use this logic for the old system, the CRs are WAY off. Or did you simply assume a 100% chance that DR would be ignored under 3E?
Please do not put words in my mouth.
All I said was that the factors which add to to a CR for a monster are widely varied. This is already ture under 3E. If you claim that one actually CAN grab a random CR = average party level monster and have it work consistently, then you are in a quite small minority.
Expecting the DM to realize that one CR11 monster may be weaker against party A while a CR8 party may be stronger against that same party is quite fair.
If you use CR as the ballpark tool that it very effectively serves as, you will be in good shape. If you try to make it be a reliable replacement for DM judgement, then you will have real troubles.
Before: take into account the factors that make this CR when facing a specific party
After: take into account the factors that make this CR when facing a specific party
No harm done.
But my entire point is that you cannot assume that anymore!
Again you missed the point.
You ABSOLUTELY can assume that when you are assigning a CR.
Now, only when a specific DM throws a specific monster at a specific party does the uncertainty appear. A given monster may have a lower CR because it can not deal with flying opponents or because it has a low Will save. You can not assume that a party will be able to exploit a poor Will save. But you should assume that they might when you assign CR. Including that assumption does not make the CR wrong. And excluding it would likely make the CR wrong.
It is the DM's responsibility to consider that a party without the ability to exploit a low Will save will find that creature more challenging.
Exact same applies for the new DR.
Heck, if you use this logic for the old system, the CRs are WAY off. Or did you simply assume a 100% chance that DR would be ignored under 3E?
You're the dead one. You are the one who seems the think CR is useless as is. Not starting from that viewpoint, it is an issue for me.
Please do not put words in my mouth.
All I said was that the factors which add to to a CR for a monster are widely varied. This is already ture under 3E. If you claim that one actually CAN grab a random CR = average party level monster and have it work consistently, then you are in a quite small minority.
Expecting the DM to realize that one CR11 monster may be weaker against party A while a CR8 party may be stronger against that same party is quite fair.
If you use CR as the ballpark tool that it very effectively serves as, you will be in good shape. If you try to make it be a reliable replacement for DM judgement, then you will have real troubles.
They said that the design philosophy of 3.5 was "do no harm." If they made an existing problem worse, harm has obviously been done.
Before: take into account the factors that make this CR when facing a specific party
After: take into account the factors that make this CR when facing a specific party
No harm done.
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