Mort_Q
First Post
There is one that I can think of: Gravity.
If you are on a really high place, from which a fall would be fatal, and you take forced movement that would push/pull/slide you off the edge, you get to save. If you fail, you die.
That would require the DM to set up a scenario specifically to have a fatal drop. That's poor design... unless you actually want Save or Die.