Upper_Krust
Legend
Hey Khisanth amigo,
apologies for the slow reply...
Plus you need a heck of a lot of feats/abilities to keep things interesting.
You could say I had the benefit of hindsight but establishing things within easily identifiable tiers was something the ELH maybe didn't need to do because it didn't go high enough.
I think you have to understand the demographics to realise why there are not hundreds of epic PCs all about the place. If each level only has half as many 'people' as the previous one then Level 20 is 1 in a million and level 30 is one in a billion.
I think there is going to be some sort of 'bleed' between the two but I guess we could do that with Prestige Classes/Paragon Paths etc.
apologies for the slow reply...
Definitely that's a broader, underlying issue... but what I was talking about was the more specific problem of if you're going to allow for potentially unlimited levels in limited page space, it gets spread kind of thin with 'bonus feat every X levels', class features getting relegated to Epic Feats (Improved Spell Capacity and all the Improved [Class Feature] feats, Rage feats, (whatever) Strike feats etc.
Plus you need a heck of a lot of feats/abilities to keep things interesting.

Also, you need some benchmarks set by which to scale everything else. That doesn't necessarily rule out unlimited progression in itself, but 3E ELH didn't really do that (though Ascension/Epic Bestiary did for beings with Divine Templates or equivalents like Akalich).
You could say I had the benefit of hindsight but establishing things within easily identifiable tiers was something the ELH maybe didn't need to do because it didn't go high enough.
I'm thinking going to level 30 for epic mortals/hero- or quasi-deities/etc. (Equivalent of 3E Epic or 4E Epic Destinies) is about right. "Canonically" Demogorgon is CR 26 and Tiamat is CR 30 (outside their home planes anyway). If Tiamat is a Lesser Deity/Power that puts a Greater one pretty much in the range of a difficult/epic fight for a lvl 30 party.
I think you have to understand the demographics to realise why there are not hundreds of epic PCs all about the place. If each level only has half as many 'people' as the previous one then Level 20 is 1 in a million and level 30 is one in a billion.
EDIT: Beyond level 30 would then be in the range of full on divinity (or equivalent status like a 4E primordial).
I think there is going to be some sort of 'bleed' between the two but I guess we could do that with Prestige Classes/Paragon Paths etc.