5e Tomb of Annihilation - OCC


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Leatherhead

Possibly a Idiot.
Upon further consideration, I will start out with the sword and board. Because it's generic, but effective. Getting a "signature weapon" will be part of Rhino's arc. Swapping weapons later wont be too much of an issue, due to the fact paladins don't even get a fighting style until level 2.

As for FitzTheRuke's character, I would say the wizard, but honestly playing as a dinosaur sounds fun so whatever.
 

FrontLine MeatShield

Explorer
Epic
I'm thinking wizard as well. Although the RP for any of your ideals sounds like fun.

Still think I need the bare bones of Amitiel in the RG, but all and all I think everyone is about ready.
 

FitzTheRuke

Legend
That's most votes for Wizard! Working on him...

Any source restrictions for spells? Should I stick with PHB or is Xanathar's okay? (I've almost never played a wizard, so this should be interesting. I honestly don't know anything about which spells are the best, except the ones that I see in play as a DM.)

I kind of want to make him a summoner. As a regular DM, it shouldn't slow me down like it sometimes does with players in IRL games.
 


Steve Gorak

Adventurer
That's most votes for Wizard! Working on him...

Any source restrictions for spells? Should I stick with PHB or is Xanathar's okay? (I've almost never played a wizard, so this should be interesting. I honestly don't know anything about which spells are the best, except the ones that I see in play as a DM.)

I kind of want to make him a summoner. As a regular DM, it shouldn't slow me down like it sometimes does with players in IRL games.
Good choice! Depending on your cantrip choices, I may revisit my choice for the bonus high elf one. No biggie, just looking for synergy and as little overlap as possible.

@FrontLine MeatShield, can we pick spells from Tasha’s ?

Cheers!

SG
 

Neurotic

I plan on living forever. Or die trying.
I'm thinking wizard as well. Although the RP for any of your ideals sounds like fun.

Still think I need the bare bones of Amitiel in the RG, but all and all I think everyone is about ready.
I'm in Germany this week til Thursday, I'll see if O can post something in the evening from the hotel
 


Steve Gorak

Adventurer
What cantrips would you suggest, then? I'm happy to collaborate.
I took prestidigitation, but that’s a wizard staple, so I understand if you go for it and I’ll take something else, really not a problem.

For cantrips, I’d recommend mind sliver (from Tasha’s if allowed, my character has a save dc that’s too low because he lacks the int, but your character should rock this - it also gives a psion feel!), mage hand, message, prestigitation, minor illusion depending on your tastes.

1st level: some nice choices are find familiar (r), comprehend languages(r), detect magic (r), mage armor, shield, absorb elements and something useful like grease or sleep.
FYI, I like rituals so I personally take as many as I can when playing a wizard.
Hope this helps!
Cheers,

sg
 




FitzTheRuke

Legend
He had very little in the way of attack spells. Part of that was by design, as I don't see him as much of a combatant, but I don't want to feel useless in a fight, so I gave him Magic Missile and Chromatic Orb. They weren't what I was thinking before, but I noticed the gap. If anyone has any better suggestions, I'm up for it. As I mentioned, I'm not very familiar with playing wizards. (Which should be fun!) Also, I swapped Arcana for History. He's more of an experienced fellow than a scholar, if you know what I mean.

I hope @FrontLine MeatShield doesn't mind me playing fast-and-loose with spell's fluff. (For example, I imagine his Magic Missile more of him summoning hard, spikey fruit that flings at the enemy than the more standard roman candle burst.)
 



Neurotic

I plan on living forever. Or die trying.
He had very little in the way of attack spells. Part of that was by design, as I don't see him as much of a combatant, but I don't want to feel useless in a fight, so I gave him Magic Missile and Chromatic Orb. They weren't what I was thinking before, but I noticed the gap. If anyone has any better suggestions, I'm up for it. As I mentioned, I'm not very familiar with playing wizards. (Which should be fun!) Also, I swapped Arcana for History. He's more of an experienced fellow than a scholar, if you know what I mean.

I hope @FrontLine MeatShield doesn't mind me playing fast-and-loose with spell's fluff. (For example, I imagine his Magic Missile more of him summoning hard, spikey fruit that flings at the enemy than the more standard roman candle burst.)
Hmmm...we will have two overlapping 'wizard' scholars :)
I'll try to adapt since it seems I'll be the last one in. Investigation, some tools and such.
 



FrontLine MeatShield

Explorer
Epic
That's right Neurotic is playing a Warlock scholar, and FitzTheRuke is playing a Wizard guide. So I don't think overlap will be much and where it is you could say that one of you is aiding the other with what you know. So there will be some advantage to rolls here and there.
 

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