D&D 5E 75% Games lvl 1-6


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D&D beyond figures.


Usual lack of high level games.

Class tier lists maybe focus on early levels lol.
From the graph, it looks like 9% of characters are level 11+.
30% are level 7+.

It's a minority, but not insignificant.

I'd really love to see a breakdown cross-comparing level vs amount of time played. Given that leveling slows down around 5th level until 11th, it makes sense that you'd see less characters as you move into that range. In the play time required to get to 11th, you could probably get 3 or 4 characters to 5th level. Then you factor in the fact that the longer a campaign goes on the more opportunities arise for it to fall apart, whether due a TPK or real life circumstances such as the DM having a kid...

Basically what I'm getting at is that although the number of characters above 6th is significantly less, the time invested into those higher level characters is significantly greater. Meaning that just looking at it in terms of total player hours, they may in fact be far more equal than they appear to be at first glance.
 

Those figures make sense. It’s what we all know, because it’s largely always been that way. Between PC deaths, campaigns that stall out, and players wanting to play a different concept, we’ve all known that the majority of play is lower level.
 

The level 20 figures also confirm my suspicions: players will create level 20 builds directly, either to experiment, or play end game. I suspect most level 20 PCs were never actually played all the way through. This seems to confirm that
 

Tomorrow we should be winding down our campaign we've been playing for the last year (13 months, actually). We are mostly 11th level and the game is set so we can pick it back up if we want later on--the DM has told us there is more. :)

Anyway, I wouldn't really trust the numbers from D&D Beyond since a lot of the character "made" there never get played IME.
 

Anyway, I wouldn't really trust the numbers from D&D Beyond since a lot of the character "made" there never get played IME.

i would trust them more than anecdotal evidence. It’s compiled from millions of characters created, I would suspect the trend is pretty accurate, even if the shape Is not perfect
 

Heh, it must be so frustrating for developers.

I mean, all the classes go to 20th level. There's a fair chunk of material in the PHB and the Monster Manual related to high level play (whether it's enough or not, I'm not commenting, just that there's a fair bit of it). Yet, no one ever actually plays that high of a level. 3e cut the leveling requirements significantly, 4e even more and 5e still more, and STILL everyone starts over at about name level.

That's a hell of a wall.
 

I think that are numbers from players, GMs play with D&D Beyond. I have one campaign, which is lead by GM, with accoun there, so everyone have character sheet there, campaign points, ...
 

Tomorrow we should be winding down our campaign we've been playing for the last year (13 months, actually). We are mostly 11th level and the game is set so we can pick it back up if we want later on--the DM has told us there is more. :)

Anyway, I wouldn't really trust the numbers from D&D Beyond since a lot of the character "made" there never get played IME.
In previous videos (haven't watched this one through) they say they judge if a character is played by whether the HP total is changed over time.
 

Heh, it must be so frustrating for developers.

I mean, all the classes go to 20th level. There's a fair chunk of material in the PHB and the Monster Manual related to high level play (whether it's enough or not, I'm not commenting, just that there's a fair bit of it). Yet, no one ever actually plays that high of a level. 3e cut the leveling requirements significantly, 4e even more and 5e still more, and STILL everyone starts over at about name level.

That's a hell of a wall.
While I obviously can't speak for them, I somewhat doubt it. They've made comments to the effect that they're aware that most campaigns will not make it to 20. Heck, I think that was part of their justification for why most of their published adventures don't go to 20.

Besides it's obviously not that "no one ever actually plays that high of a level". I'm running a campaign right now that has been going for over a year, 40+ sessions, and the party is around level 18. Barring a TPK, they're probably going to hit level 20 in two or three more sessions. This isn't the first high level campaign I've run in 5e. I'm highly doubtful that I'm the only DM running a game that's so high level, though I don't doubt that high level games are the minority. My point simply being that, the material does certainly get used and enjoyed.
 

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