A Call to Arms (OOC) (Recruiting)

Tips? Eh, I find it easy to do since all it really is, is breaking up the paragraph into digestible bits.

For instance, instead of, "Git over here, I'm gonna slap you right good, beatch!" Here Koll pulled out his broadsword and began waving it menacingly, "Come on, what're ya afraid of?" Koll moved forward and took a few slashes.

That would simply be broken up into it's constituent bits, like so:

"Git over here, I'm gonna slap you right good, beatch!"

Here koll pulled out his broadsword and began waving it menacingly.

"Come on, what're ya afraid of?"

Koll moved forward and took a few slashes.

You don't HAVE to have speech, thought, action and OOC in every thread. If you only want to speak, do so. If you only want to show what the character is thinking, do so. You can break up action and dialogue and thought in anyway you want.

The only thing I'd ask is that you try to keep OOC to a minimum.

As for sigs, it's really your choice. I decided not to go with the stat-block in the sig as I figured having that and the webpage was redundant and the webpage was much better as a reference. The stats in the sig are for any variables that might occur. For instance, you might've contracted a disease and don't know about it besides a few hints that you're sick. All the while you get weaker, and weaker and so I surreptitiously lower your characters Strength score in the sig :) Stuff like that and hit points and XP are constantly shifting so it's really a reference FOR YOU. Whether you choose to show it or not is up to you however I'd ask that you leave it there and the formatting of it alone so that I can change it regardless of whether it's shown or not.

Oh, and btw Gren, you're in a dump of a tavern/inn, they finest thing they serve is watered down ale and they serve it in wooden mugs, not glasses :) Although, if you want, you could always say that's your personal supply.
 

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Fourecks said:
As for sigs, it's really your choice. I decided not to go with the stat-block in the sig as I figured having that and the webpage was redundant and the webpage was much better as a reference. The stats in the sig are for any variables that might occur.
I know this might seem obvious but remember, this is my first time running a PBP!

I just realized that I'm making things convoluted for all of us. From now on, I don't need access to your character accounts. Forget about the sigs, do what you want with the character profiles, etc.

However, you should pay close attention to your character sheets on my webspace from now on. I'll be putting a field in for XP and GP so keep a close watch on the sheet as thieves and diseases abound :)
 

Yeah that'd rock, one (now empty) silver flask purchased for Grenier, they're less than 4gp, 3sp, 2cp, right ;)?

Btw: Good step in getting rid of the sigs etc!
 
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M'faro, you might want to change your account settings so that the subscription to the game thread sends YOU a mail and not me :)
 


Whoohoo! I'm glad some of you have started chatting in character. I was getting worried there for a minute, thinking you had all abandoned me! :)

Poto, I really don't know what's up. Maybe it's a cookie thing. Have you got Manzanita's Options set so that the nick uses cookies? If not, go set it so that it has and does. Having said that, you have to logout before you log in or else your browser might get confused. I have the main EN World Forums Index page bookmarked especially for this purpose because the login/logout is always at the bottom of the page.

Also, having gotten M'faro's subscription messages sent to me, I noticed a nifty little thing about the forums. If you bookmark the following two URLS, they'll always take you to the most recent post in the OOC (this one) and Game threads. I thought that was kinda handy.

Game: http://enworld.cyberstreet.com/showthread.php?threadid=39107&goto=newpost
OOC: http://enworld.cyberstreet.com/showthread.php?s=&threadid=38487&goto=newpost

I have a very basic webpage up for the campaign. It's very vanilla but it's functional. Here 'tis (check out the npc's section for a pic and description of Tarvoden): http://home.iprimus.com.au/ddk/campaign.html

As far as when the game will start... well... I'm still waiting on Gary's character and today I'll be chatting in Greytalk (come along if you want, btw, it's on chat.psionics.net, #Greytalk) so hopefully I can get him to finish up today so that the game can start sometime tomorrow... I'm talking my time, btw, so I'm not sure how that translates for y'all. drs and Gyoza at least know what I'm on about :D

Oh! And another thing, I decided to set up a chatroom for the game. It probably won't see much use, but hey, what the heck, it's not like it costs us anything (although, if you can spare it, send money to bynw, the server owner, 'cause he rocks and deserves it), and it's got a DICEBOT. I love dicebots, not sure why, but I think they're very cool. That and since I'm online practically eighteen hours out of everyday (although that will be changing from next week onwards... I'll only be on roughly 12 hours out of every day!), I figured if you wanted to chat, come on over. The chat room is at chat.psionics.net and is called #tpr
 
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OOC:
John Semlak
I'm playing the character Clete Boyer.



Clete is currently staying at the Thirsty Gnoll. He is currently waiting for someone, and has also noticed a group of 5 individuals chatting with each other. He is wondering how these people might be connected to his fate...
 


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