A Candlekeep Mystery (IC)

FitzTheRuke

Legend
Shedrick replied, "There wasn't much besides feed for the horses and meals for Broun, but it's all gone, including tools, quarrels, and... er... the bottle of rum Broun and I were sharing. It was hidden under the driver's seat."
 

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KahlessNestor

Adventurer
Ruznami Warmaker
Road
Day 1/Afternoon
Round 0

Ruznami’s feet were hurting already. Is this what it was like, out in the world? He sighed as they reached a rest stop. He’d packed too much stuff, he decided. Sinking down on a convenient rock, he dug a book out of his pack and produced his reading spectacles.

But then Hawthorne gave a shout and cry and grabbed up a crossbow. Ruz jumped, startled, and then started to look around for danger, but saw nothing, until he spotted what had upset the man, a carriage and horse overturned off the road, and Hawthorne yelling about for someone.

After getting briefed on the problem, Ruz tucked his book away. “Archimedes, fly up and keep an eye out,” he told the sleepy burrowing owl tucked into the little sling on his pack. The owl flew up into the sky as Runami went over to examine the carriage and the area around it.

Investigation for Ruznami and Perception for Archimedes

Investigation: 1D20+5 = [11]+5 = 16
Perception: 2D20.HIGH(1)+3 = [13, 8]+3 = 16



***

Save:
Move:
Free Object Interaction:
Action:
Bonus Action:
Reaction: Opportunity Attack, Absorb Elements
Concentration:
Conditions:
Inspiration:

Ruznami
Initiative: +2
Perception: +0
Speed: 25
AC: 15
HP: 26/26 HD: 4/4d6+2

Archimedes (Owl familiar)
Initiative: +1
Perception: +3 Advantage, Darkvision 120
Speed: 60 (fly); 5 (walk)
AC: 11
HP: 1

Prepared Spells
Cantrips:
Blade Ward, Booming Blade, Fire Bolt, Lightning Lure
1) 4/4 Absorb Elements, Magic Missile, Protection from Evil and Good, Shield
2) 3/3 Arcane Lock, Mirror Image, Scorching Ray
Rituals
(1)
Alarm, Comprehend Languages, Detect Magic, Find Familiar, Identify
Spellbook
(1)
Absorb Elements, Alarm, Comprehend Languages, Detect Magic, Find Familiar, Identify, Magic Missile, Protection from Evil and Good, Shield
(2) Arcane Lock, Mirror Image, Scorching Ray



Hawthorne Grandview - male Human rogue inquisitive
Kaliban - male deep gnome psi-warrior
 



FitzTheRuke

Legend
Archemedes' aerial view helped Ruznami to piece together a picture of what had happened here. The light rain had not totally obscured the wagon-tracks and boot-marks. The coach had been stopped by a group of individuals who stood on the road. Presumably some words were exchanged and Broun, the driver, had tried to run his horses through the mob. One of the horses had been stabbed, and stumbled a hundred yards later, causing the coach to lurch to the side and to overturn in the ditch.

Kaliban found that the dead horse was missing a leg. While the rest of the body had been picked over by local carrion feeders on the following day, the leg most likely had been taken immediately after it had died.

Ethian found another dead animal. A hyena that showed signs of having been trampled by a horse - most likely during the desperate charge. The hyena had succumbed to its wounds some forty yards on the other side of the road, where an animal trail led off into some light brush. A broken branch suggested that taller, possibly humanoid creatures had gone that way in about the right time-frame.

The hyena wore a spiked collar, and an ugly piercing on its snout. Ethian concluded with confidence and dread: Gnolls.
 

Steve Gorak

Adventurer
Companions, I’m afraid we are dealing with gnolls” he says, pointing at the spiked collar.

Looking at Ruz first and then the Owl he adds “Do you think you could take another look Archimedes? Perhaps there is a trail. Let me help you with a blessing from Sehanine”. He then mumbles in elven: Blessed Sehanine, please show Archimedes where the wretched gnolls went

He caressed the owl as he imparts the divine magic.

OOC: cast guidance on Archimedes! I promise not to spam guidance too much, but we’re hunting for a path forward, and it seems appropriate
 

KahlessNestor

Adventurer
Ruznami Warmaker
Road
Day 1/Afternoon
Round 0

“Good boy,” Ruznami told Archimedes. “Gnolls.” He had only read about the creatures in books. “Go look again,” he told the owl.

Archimedes yawned and took off, flying over the brush where the hyena had been found.

Perception, guidance: 2D20.HIGH(1)+3+1D4 = [9, 10]+3+[2] = 15

***

Save:
Move:
Free Object Interaction:
Action:
Bonus Action:
Reaction: Opportunity Attack, Absorb Elements
Concentration:
Conditions:
Inspiration:

Ruznami
Initiative: +2
Perception: +0
Speed: 25
AC: 15
HP: 26/26 HD: 4/4d6+2

Archimedes (Owl familiar)
Initiative: +1
Perception: +3 Advantage, Darkvision 120
Speed: 60 (fly); 5 (walk)
AC: 11
HP: 1

Prepared Spells
Cantrips:
Blade Ward, Booming Blade, Fire Bolt, Lightning Lure
1) 4/4 Absorb Elements, Magic Missile, Protection from Evil and Good, Shield
2) 3/3 Arcane Lock, Mirror Image, Scorching Ray
Rituals
(1)
Alarm, Comprehend Languages, Detect Magic, Find Familiar, Identify
Spellbook
(1)
Absorb Elements, Alarm, Comprehend Languages, Detect Magic, Find Familiar, Identify, Magic Missile, Protection from Evil and Good, Shield
(2) Arcane Lock, Mirror Image, Scorching Ray



Hawthorne Grandview - male Human rogue inquisitive
Kaliban - male deep gnome psi-warrior
 


DEFCON 1

Legend
Supporter
Having regained his footing at the edge of the ditch, Hawthorne nods at Shedrick's comment regarding what was not left at the wagon. Upon hearing the last comment regarding the rum, he closes his eyes and gently shakes his head, "Really, Shedrick? I'm thinking that perhaps we might need to have a sit-down regarding your consumerative proclivities."

He turns away from the footman and makes his way over towards the dwarf and high elf as they speak on the creatures and trail they found. As the owl lifts off from Ruznami's arm to fly back over the underbrush in search of the trail, Hawthorne speaks to them both "Gnolls, eh? That... that isn't good. I was kind of hoping we wouldn't have any issues before just dealing with the disappearing mine... but no such luck eh?"

He de-cocks his crossbow and slides it back into its holster, then looks at everyone in the group. "I presumed you were all comfortable with the risks when you agreed on this excursion... but if we are running into a new issue for you, please speak now. Otherwise, we should probably hit that trail by the hyena." He nods once and then begins walking in the direction of the dead animal and the path that goes beyond it.
 

FitzTheRuke

Legend
The group followed the familiar over rough, uneven, and somewhat overgrown terrain until they came to the base of a hill, on top of which was a rocky tor, three tents, and the unmistakable smoke of a cookfire.

Laying low a few hundred yards away, they were able to make out some movement in the camp. The laughing yips of a hyena sounded from somewhere among the tents. Stakes were set about the place, making a very crude fence.

Archimedes flew a circle around the camp, and Ruznami was able to confirm that there were five gnolls and a hyena in the camp. A half-orc prisoner (presumably Broun) had his hands bound to a stake on the north side. He was in rough shape, but alive. In addition, three horses were tied in the south-eastern part of the camp.

The rocks of the tor were situated well to cover the view of their approach, and the newly formed group was able to get quite close to the camp by working their way up the west side of the hill. The sun was lowering behind them to the west as the group began to ascend.

OOC: If half or more of the group can make a dc13 stealth check, the gnolls will be surprised - otherwise the hyena will start yipping (alerting the gnolls) as the group works their way to the positions shown on the map.


GnollCamp1.jpg

(General Features: Sun starting to set grants Bright Light; Rocks & Tents block line-of-sight; Trees, Shrubs, & Stakes cause Difficult Terrain.)
 

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