BenBrown
First Post
Still wincing at the poison. Kaeysari staggers forward, and lunges with her glaive at the giant scorpion. Hooking it in-between the creature's chitinous plates, she gives a mighty yank on the glaive, and the monster stumbles toward her, falling on the ground at her feet as she steps out of the way just in time.
She stabs at again repeatedly, but is unable to penetrate its shell.
She smiles grimly. The poison is gone for now, but she braces for the next blow.
[sblock=actions]Kaeysari starts with 32 HP, which makes her not bloodied, takes 10 HP poison damage, which leaves her bloodied, then because she's bloodied, regenerates 2, which leaves her not bloodied again.
Move: to J15
Standard: 1d20+10=30 Crit! For 1d6+17=21 damage. Kaeysari shifts to I15, and the scorpion is pulled into the space she just left (presumably it's in J15-M18) and falls prone.Scorpion is marked by Kaeysari.
Edit: choosing not to mark the target with either this or the next attack.
AP: Dance of Steel vs. Scorpion: 1d20+10+2=14
Save vs. Ongoing/Slow: 1d20+2=17[/sblock][sblock=Kaeysari stat block]Kaeysari Female Longtooth Shifter Fighter 4
Initiative: +4, Passive Perception: 20, Passive Insight: 15, Senses: Low-light
AC:21, Fort:19, Reflex:16, Will:16
HP:24/46, Bloodied:23, Surge Value:11, Surges left:4/10
Action Points: 0, Second Wind: used
+2 to saving throws against poison or effects that render Kaeysari weakened, slowed, or immobilized.
Powers: Cleave, Footwork Lure, Pass Forward, Covering Attack,Dance of Steel, Longtooth Shifting, Villain's Menace, Healing Word Staggering Glaive (Daily)
Conditions:
longtooth shifting (regen 2 when bloodied, +2 to damage)
[/sblock]
She stabs at again repeatedly, but is unable to penetrate its shell.
She smiles grimly. The poison is gone for now, but she braces for the next blow.
[sblock=actions]Kaeysari starts with 32 HP, which makes her not bloodied, takes 10 HP poison damage, which leaves her bloodied, then because she's bloodied, regenerates 2, which leaves her not bloodied again.
Move: to J15
Standard: 1d20+10=30 Crit! For 1d6+17=21 damage. Kaeysari shifts to I15, and the scorpion is pulled into the space she just left (presumably it's in J15-M18) and falls prone.
Edit: choosing not to mark the target with either this or the next attack.
AP: Dance of Steel vs. Scorpion: 1d20+10+2=14
Save vs. Ongoing/Slow: 1d20+2=17[/sblock][sblock=Kaeysari stat block]Kaeysari Female Longtooth Shifter Fighter 4
Initiative: +4, Passive Perception: 20, Passive Insight: 15, Senses: Low-light
AC:21, Fort:19, Reflex:16, Will:16
HP:24/46, Bloodied:23, Surge Value:11, Surges left:4/10
Action Points: 0, Second Wind: used
+2 to saving throws against poison or effects that render Kaeysari weakened, slowed, or immobilized.
Powers: Cleave, Footwork Lure, Pass Forward, Covering Attack,
Conditions:
longtooth shifting (regen 2 when bloodied, +2 to damage)
[/sblock]
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