[sblock=OOC]So right now Cyr, Damen, Kaeysari, and Phoenix all have neck item slots. Leaving Papo, Tarkus and Kauldron. I'm not really going to use this item much, that and I'm on my way towards level 6 currently so +2s are on there way for me. If either of you can use it then by all means take it.
Thanks for answering the questions r1. Just good to know all round.
Thanks for the heals Tarkus, much appreciated.
As for the fight. I can honestly say that this is by FAR the toughest fight that I've ever played through and I play a lot. 3 to 4 times a week. Play LFR at the highest level barrack whenever possible. I am also a world champion DDM player, so I know tough when it comes a knocking and that was friggin tough. Though I enjoy tough fights like I said before so long there's appropriate breaks in it. That fight there was either a TPK (on the edge of it at least) or a complete and utter power draining fight. Everyone gave it their all there. Every daily and item power. Almost all the consumables were used as well. No one has anything else to this day in adventuring. So long as you take that into consideration I think you'll be fine.
As for optimized characters, I believe as a whole you are correct in most people are optimized here. More so then not. Though that's strictly a case by case basis. Before I start this part off, I'd like to say I'm not wishing to offend anyone here as I talk about the party and optimization. I'm just stating facts that all. Please don't be peeved. Your all awesome people and your PCs are super fun.
As THIS group stands for optimization I believe both Phoenix and Damen are tier 1 optimized, it's pretty hard to get much more optimized. They are super kick butt characters. Though one is a striker and the other is a pseudo-striker which happens to just have the controller tag stapled to it. Heh. But that's good to have some damage output coming out. I believe these two are our top tier for group optimization.
At the other end of the table we have Tarkus and Papo. Well they may be good but there far from optimized. In Tarkus's case it's really not his fault he's level 2 running around with a handful of higher level characters. He's doing an awesome job for his level but he's always going to behind the rest of us. As for Papo again he is a lower level but not by much. The problem is Battlemind is a TERRIBLE class is the beginning. Most of the powers are just not useful. At the end of heroic tier and the beginning of Paragon tier is were the class really starts to take off. Papo looks like a great concept character, and looks to be building towards something with his feat structure but what I don't know. He's good but when it comes to optimized I don't think so.
That is the high and low end of the party composition. Now Kaeysari is a great all around fighter with a splash of controller aspect. She could mark at a distant, she can hit multiple people when needed and she's got a good damage base. Her only draw back is her lower defenses do to having a two-handed weapon vs. sword and board. This is what I would classify in the "normal" range. Good all round. Balanced, spread out stats. Not optimized heavily in anyone area. More great for any situation that may occur at any point in time. As for Cyr, I'm not 100% sure on this. As I've never played an invoker before and only ever seen one played during my time with 4th (since it came out). From a stat and powers sort of look he seems more optimized then not two high stats, good attack bonus. From an in play sort of view his certainly been an awesome controller blasting multiple people. Buffing and debuffing, status effects. Everything a controller should be. Though for super optimized that's a hard one for me to even judge as I have extremely little experience with invokers.
Now for my own character and optimization. I made Kauldron as a concept character an rp character. He was originally a 3.5 character I decided to remake and bring back. Stat and race wise he's not optimized in the least. Goblin in general is not a good race. There racial power isn't really useful. Sure on occasions though as a whole it rarely gets used. That and no racial feat support and being small (Small is terrible in 4e btw. No bonuses only limited weapon choices. Ugh) makes goblin a non-optimized racial choice. For stats all his stats are rather spread out covering a great deal of them all. Damage wise, his damage out put is really low, and his accuracy is low as well. He'd be lucky to kill anything other then a minion. His only optimized thing he has going is his defenses, that and being able to mark and tank multiple targets. Though even with his much high defenses it was nothing to the creatures at hand this fight. Most only needed an 11 to hit some even lower. Especially with combat advantage and prone on there side. Even I was rather easy for them to hit. So whether you would call my upped defenses optimized I don't know. Didn't seem to do much of anything the last two fights.
That's the breakdown of the group as I see it. Again this was not meant to upset anyone. Everyones characters are awesome as is nothing needs to be chaged in the least. I could be wrong with some of this. I could be wrong with all of this. Everyone views things differently. I just wanted to help the DM with some of my insight. So that perhaps he can use it (or not) to help him make a better and more enjoyable game (not that I'm complaining, I've loved the game so far) for us all.
Hopefully this helps a bit r1. Sorry for the long rant everyone.[/sblock]