Squash those Bugs!
Nicodemus, Human Warlock 1 (Partial Concealment UENT)
30/30 HP (0THP)
Nicodemus looks up at the creepy crawly that just snapped at him and breaths a deep bellowing roar that all can feel in the pit of their stomachs. A twisting coil of oily smoke slithers through the air to coalesce into the shape of a grinning alien skull around the vermin's head. The boy uses the hard corner that the beast attacked around to protect himself from its attack of opportunity and moves back before making his attack.
Bright sprites of pure light, along with globular orbs of pulsating flame and raw arcane energy float into being all around the warlock's thin frame. Two of the sprites up near the ceiling begin to shake violently before exploding into spears of pure radiance, lancing toward his attacker. The first solidly strikes the corner in front of the foe making it glow white hot, but the other burns a tidy hole right into the bug. The centipede seems to have the light inside it now, struggling to break out from under every chitinous plate.
" I don't like the look of those swarms one bit."
[sblock=Combat Actions]
Free: Speak
Minor: Scuttler 2 is cursed until dead
Move: to T7,
Partial Concealment UENT
Standard: Dire Radiance vs CS2 8vFort, 9 Radiant
Action Point: Dire Radiance vs CS2 21vFort, 12 Radiant,(+6 if it closes on its next turn)
[/sblock][sblock=Nicodemus]
Nicodemus—Male Human Warlock 1
Initiative: +0, Passive Perception: 9, Passive Insight: 9
AC: 16, Fort:
15, Reflex:
17, Will:
13 — Speed: 6
HP: 30/30 (
0THP), Bloodied: 15, Surge: 6, Surges left: 10/10;
AP: 0/1, Second Wind: Used, Milestones 0
Powers -
Eldrich Blast
Dire Radiance
Hellish Rebuke
Warlock's Curse
Dark One's Blessing
Arms of Hadar
Spirit of Athas
Flames of Phlegethos
[/sblock][sblock=OOC]
Shadow Walk is always active. Nicodemus still needs 2 approvals
.
Damage Summary: (Total damage if all attacks hit)
Centipede Scuttler 2 -
12 Radiant dmg (+
6 more if it moves closer next round)
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