AtG Howling Crag (5e PBP) OOC

So... I am happy to give more information before you arrive at the Crag, based on your scouting. I've got a pretty good picture in my head of what Kahru's attempting, though @Tonguez can feel free to ask for more as well. But I haven't got a great picture as to exactly how Gimlak has helped, other than a vague sense of his psychic abilities. So. A few questions, mostly for @Steve Gorak (but anyone can chime in):

1) What spells or abilities did Gimlak use before the long rest (so as to return his spell slots)?
2) Did he do anything else in the morning to double-check his work?
3) How "far" into the place does he want to try to go? (I have given you an overview map - is there anything based on that that you want to have had a 'closer' look at, again let me know 'how' and 'when').

Night-before scouting is great for general layout, but not great for "who is where" by the time the party gets there (keeping in mind it'll be about four hours after you wake up, so at least 10 hours after you cast any spells, if you want the slots back). UNLESS you guys DO choose to fly over the gorge, which would take about 20 minutes, but is actually quite dangerous with the force of the winds this morning. AND might be seen as an act of aggression, if you get seen.

So, no matter what the scouting reveals, I think you're going to have to quickly hash out how you want to approach the place.
 

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The Colonel thinks that any surprise has been removed by the sending stones, and that any arrival this week will be, at least in some sense, expected. The best way to maintain surprise he has suggested is an aerial.feather fall assault. He is equally happy to be the face at the gate, trying to talk his way in.
 

So... I am happy to give more information before you arrive at the Crag, based on your scouting. I've got a pretty good picture in my head of what Kahru's attempting, though @Tonguez can feel free to ask for more as well. But I haven't got a great picture as to exactly how Gimlak has helped, other than a vague sense of his psychic abilities. So. A few questions, mostly for @Steve Gorak (but anyone can chime in):

1) What spells or abilities did Gimlak use before the long rest (so as to return his spell slots)?
2) Did he do anything else in the morning to double-check his work?
3) How "far" into the place does he want to try to go? (I have given you an overview map - is there anything based on that that you want to have had a 'closer' look at, again let me know 'how' and 'when').

Night-before scouting is great for general layout, but not great for "who is where" by the time the party gets there (keeping in mind it'll be about four hours after you wake up, so at least 10 hours after you cast any spells, if you want the slots back). UNLESS you guys DO choose to fly over the gorge, which would take about 20 minutes, but is actually quite dangerous with the force of the winds this morning. AND might be seen as an act of aggression, if you get seen.

So, no matter what the scouting reveals, I think you're going to have to quickly hash out how you want to approach the place.
Hey, sorry, I sould have been clearer. Gimlack will spam clairvoyance (3rd level spell). With his spell points, he should have about 10 castings, and still have some dry powder in case there is an ambush.
And he will go as far in as he can. Basically, he'll scan an area thoroughly, switch to listening when there is a potential for something interesting to listen to, and then explore further in with the next casting. The spell allows switching from seeing to hearing btw. The invisible clairvoyance sensor is static, so he'll need to leverage an initial scan to make the next casting further inside.
Cheers,

SG
 
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The Colonel thinks that any surprise has been removed by the sending stones, and that any arrival this week will be, at least in some sense, expected. The best way to maintain surprise he has suggested is an aerial.feather fall assault. He is equally happy to be the face at the gate, trying to talk his way in.
I’m happy to do either the door or sneak in. Both persuasion and sneak are his best skills so he will go where he is most useful. He’s not super perceptive though so he’s less useful trying to find stuff inside.

Huh.

As a scout, maybe I should have put expertise into perception instead but I was kind of riffing on the dragon herald build and it gave him persuasion.

Anyways. Let me know what you think. Does it make sense for the colonel and Donnell to go front door while the others sneak? Although Gimlack is a Prince so it might make sense for him to be in the delegation to make it more authentic.
 

I’m happy to do either the door or sneak in. Both persuasion and sneak are his best skills so he will go where he is most useful. He’s not super perceptive though so he’s less useful trying to find stuff inside.

Huh.

As a scout, maybe I should have put expertise into perception instead but I was kind of riffing on the dragon herald build and it gave him persuasion.

Anyways. Let me know what you think. Does it make sense for the colonel and Donnell to go front door while the others sneak? Although Gimlack is a Prince so it might make sense for him to be in the delegation to make it more authentic.
Yeah, Gimlak needs to go with those two. He also announced the visit, so he can’t just disappear

Sg
 



ha ha ha. I'd say the opposite. He can delegate anyone he wants to do the front door.

But I do think the Colonel should be at the front door, even though I'd like to do an aerial assault, featherfalling in.
 

ha ha ha. I'd say the opposite. He can delegate anyone he wants to do the front door.

But I do think the Colonel should be at the front door, even though I'd like to do an aerial assault, featherfalling in.
Meta gaming, I think either of us can do the door. Skill wise we are both equipped to make the rolls since we both have very high persuasion skills. If you want to drop in, do what’s fun!

I feel the colonel will be more eloquent speaking to the giants. Besides, Donnell doesn’t speak Giant. You are right that Donnell could have a representative ‘go ahead of him’ to announce that he’s here and wants an audience.

If Donnell gets caught inside, besides being stealthy and maybe being able to talk his way out of trouble, he has no ability to go invisible so it will be fight or get captured.

So to make this go faster, I’ll just volunteer to go in with team sneak. If we get caught inside, I will attempt to talk my way out of trouble with the hopes you guys can sneak in and bail us out after.

Colonel is need equipped to handle the electricity room
 
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Meta gaming, I think either of us can do the door. Skill wise we are both equipped to make the rolls since we both have very high persuasion skills. If you want to drop in, do what’s fun!

I feel the colonel will be more eloquent speaking to the giants. Besides, Donnell doesn’t speak Giant. You are right that Donnell could have a representative ‘go ahead of him’ to announce that he’s here and wants an audience.

If Donnell gets caught inside, besides being stealthy and maybe being able to talk his way out of trouble, he has no ability to go invisible so it will be fight or get captured.

So to make this go faster, I’ll just volunteer to go in with team sneak. If we get caught inside, I will attempt to talk my way out of trouble with the hopes you guys can sneak in and bail us out after.

Colonel is need equipped to handle the electricity room
I'm fine either way. One thing though, given that Gimlak is a representative of his clan, if we fight the Giants, we need to wipe them out because one thing he can't accept is future retribution. So I say we converse, and I'm hoping (can't wait!) to use mass suggestion (12 targets, no concentration, 24h duration) ;-)
Cheers,

SG
 
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