Epic Meepo
Hero
This one sentence from the new Bastion rules guarantees those rules will never see use in my game: "Unlike basic facilities, special facilities can’t be bought; a character gains them through level advancement." Note that "special facilities" include Stables (minimum character level 9th) and Pubs (minimum character level 13th). So why can't my 8th-level character with 10,000 gp build Stables? I can't think of any reasonable in-game explanation. Some sort of multiverse-wide zoning restriction, maybe?
The real answer is that Stables provide arbitrary in-game mechanical benefits not appropriate for characters below 9th-level. Stables generate Bastion Points, or BP (not to be confused with the BP you use to build things in Paizo's Kingmaker adventure path). For various implausible reasons, characters can use BP to acquire magic items. Apparently, Stables (with a capitol "S") are some sort of magical Platonic object which exist beyond the confines of Euclidean geometry and in-game economics.
Don't get me wrong, I fully understand that D&D rules aren't designed to model any sort of economy in a realistic way. In-game transactions are just abstractions designed to make for entertaining game-play. That being said, I do at least expect there to be some sort of in-game currency which characters can use to purchase or build everyday objects like stables and pubs. In my humble opinion, Stables and Pubs shouldn't be de facto magic items which exist outside the gold-piece economy.
The real answer is that Stables provide arbitrary in-game mechanical benefits not appropriate for characters below 9th-level. Stables generate Bastion Points, or BP (not to be confused with the BP you use to build things in Paizo's Kingmaker adventure path). For various implausible reasons, characters can use BP to acquire magic items. Apparently, Stables (with a capitol "S") are some sort of magical Platonic object which exist beyond the confines of Euclidean geometry and in-game economics.
Don't get me wrong, I fully understand that D&D rules aren't designed to model any sort of economy in a realistic way. In-game transactions are just abstractions designed to make for entertaining game-play. That being said, I do at least expect there to be some sort of in-game currency which characters can use to purchase or build everyday objects like stables and pubs. In my humble opinion, Stables and Pubs shouldn't be de facto magic items which exist outside the gold-piece economy.