Olive
Explorer
RigaMortus said:I don't see this as necessarily being evil. Otherwise that child that bullies those smaller then him would also be evil.
some fo those kids are pretty evil... not iradeemable tho
RigaMortus said:I don't see this as necessarily being evil. Otherwise that child that bullies those smaller then him would also be evil.
The fact is, you MUST decide what "Good" and "Evil" mean in your campaign, and your player has to abide by those definitions. It's not a question of being heavy-handed, and by all means listen to his ideas on the subject. But if you have one interpretation of alignment and he has another, ultimately you're the DM. Your interpretation is the correct one for your campaign.Kaji said:As a DM, I'm well aware of the fact that I can Rule 0 the situation. I am attempting to not quite be that heavy handed, if possible I'd rather persuade that dictate.
Olive said:
in my campaign, a paladin WOULD have to follow the secular laws for an area, unless there was a specific reason not to. after all, monarchs, and therefore the law, were often seen as divinely inspired in the middle ages.
ion summation: thats a perfectly good interpretation, but that doesn't mean is the right interpreatation in a given campaign.
Dragonblade said:After all his code was ordained by the "true" god who chose him and vested him with power. Only those kingdoms whose monarchs, churches and laws were inspired by and put forth by worshippers of the true faith would be truly respected.
bondetamp said:An evil person can do good and still be evil. Why can't a good person then do evil and still be considered good? Killing helpless prisoners of evil alignment can clearly be done occationally by good people, even if it is generally considered to be an evil act.
Of course, the Paladin might lose his paladinhood, but only if the rules of his paladinhood include (implisist or explisit) rules of battle, saying that killing prisoners is illegal. If not, the Paladin's God is acting chaotic himself!
I would furthermore argue that refusing to do something, not because you find the act reprehensible but because your paladinhood's rules of conduct generally forbids it, makes you a clockwork soldier, not a champion of light.
A true hero should be ready to sacrifice everything including his paladinhood in the fight against evil and chaos.![]()
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Zentermi said:
For myself, I always imagine paladins as perhaps being regretful for the harsh path he must tread, to rid the world of those who would do evil.
"For the actions which you have commited, foul Jagas, I have no recourse but to send you to your judgement. I wish, by Pelor, that you had chosen differently" Off with his head.