TwoSix
Dirty, realism-hating munchkin powergamer
Their failure to defend their own design on their merits tells me not all of the designers were on board with some of the design decisions, or didn't think through the implications of what they designed.Now it does seem the designer have backed away from that design with the clarification/rule adjustment in the Rule Compedium, but by that time I had dumped my books and am unlikely to develop a renewed interest in the game.
Sometimes I wonder if the fact that the main designers have been playing since OD&D/AD&D is necessarily a strength. Someone with a stronger background in modern games (maybe their introduction to fantasy was Everquest!) might be more able to give a fresh set of eyes.