CLOSED Pathfinder: Rise of the Runelords, Burnt Offerings

Kael has to will Mal to heel and stay by his side, as the sight before them both incites a deep, visceral anger in man and canine.

With the anger fueling his words, Kael shouts a string of arcane words, his hands twisted into eldritch symbolic forms that cause his knuckles to crack as a bolt of force flies from his right hand into the goblin that is trying to cut the hanging man with his dog slicer.

"SHEKA!"

OOC

Initiative (1d20+2=4)

Post #221 - Magic Missile (1d4+1=3)
 
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Surprise Round

The reassuring magic of the divine blessing washes across you all, as Jovik darts past Jokad with great dexterity and speed, and flashes forward towards the goblins. He swipes with his dagger, but misses (OOC: flat footed AC 14, even with bless you miss).

Jokad is a little slower, having to push hard at the door to swing it open before rushing towards the goblins near the furnace. Without seeming to pause his run, there is a horrified scream from one of the goblins as it watches its friend's head explode in a gory burst of blood and bone. The second goblin might be petrified, but he is quick enough to dodge Jokad's following blow. The goblin holds the human limb for a second, as if to defend himself with it, before clutching at his dogslicer instead. He is clearly shocked!

Jokad kills 1 goblin

Danth follows Jovik's path, a few steps behind the rogue, and crashes his morning star down on the head of the one the two goblins that was busy sawing a limb off a corpse. The goblin's skull collapses under the power of the morningstar like a loaf of bread under a fist. It slides to the ground, its limbs flopping, its eyes lifeless.

Danth kills 1 goblin

Kael stands by the now open door, and unleashes his magical energy, watching the beam of power flash across the room and throw the slashing goblin from the table onto its rear end. It grits its teeth and roar in defiance, hurt, but still very much alive.

OOC: The first round of combat is over. You are all blessed. There are six remaining goblins, some with tongs of dripping glass, most with dogslicers, one with a big saw. They are moving towards you, jibbering with a mix of excitement and fear. Please roll initiative and actions for round 2.
 
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Danth Brinfield, Cleric 1

Danth reacts quickly after striking down his first goblin, perhaps spurred on by the crushed skull of his foe. Turning toward the second goblin, he again swings his weapon. This time, though, the young cleric's aim is off, and the morningstar whizzes past his opponent.



Initiative: 21
Attack 8

Bummer on the attack roll; I was hoping to take another goblie out before they could respond.
 
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Jokad - AC 17, HP 14

Round 1

Jokad grins ferociously as he reverses the momentum of his axe cutting hard into the ribs of the remaining gore covered goblin. The power of the swing lifts the poor creature off his feet and launches it in a bloody skid across the floor.

Init 15, Hit AC 23, 8 hp damage
http://invisiblecastle.com/find.py?id=1426421

If another goblin is within my threat range I will cleave as well

Hit AC 21, 4 hp damage
http://invisiblecastle.com/find.py?id=1426432

Jokad will then move to engage the next closest goblins, trying to position himself between the goblins and the spell casters (Kael and Mandraiv)
 

Jovik takes a breath and clams down, fakes left and quickly cuts back to the right. His new dagger glitters briefly as it plunges deep into the goblin's abdomen, gutting the creature in a gruesome blow. Jovik stands amazed at Goblin Hook for a moment before turning to find new foes.

OOC:Wow, IC was good to me! :D Heck I forgot about the bless too!

[sblock=OOC]
Jovik Init Post 227 (1d20+2=15)

Jovik Bluff Post 227 (1d20+6=23)

Jovik Attack Post 227 (1d20+2=22)

Confirm crit
Jovik Crit Confirm Post 227 (1d20+2=21)

Jovik Damage Post 227 (1d4+2+1d6=9) Couldn't figure out how to double for the crit so damage is actaully 13.

[/sblock]
 


The Glasswork Goblins, Round 1

OOC: The goblins roll an11 for initiative. Mandraiv - rather than me take your turn, please assume you go last in the round and post your actions.

Danth has speed on his side, but unfortunately not precision. His swing is off.

Jovik, getting in next, downs a goblin in quite astonishing style. Even he seems surprised!

Jovik kills 1 goblin, 5 remaining, 1 of which is injured

Jokad bellows like a man possessed, swiping hard with his axe to send a goblin flying across the room, dead before it hits the floor. Another goblin, running at him at full speed with a pot of melted glass held before it with some tongs, takes a nasty hit that knocks it off its stride. It spits some goblin curse as it attempts to throw the hideously hot molten glass over the barbarian. It almost hits ((attack 15)), but Jokad throws up his shield at the last moment, deflecting the attack.

Jokad kills 1 goblin, injures 1, 4 remaining, 2 of which are injured

The goblin near Danth makes his attack, swiping out with his saw at the priest's chest. He hits ((Attack 17, damage 1 )), but the attack does little more than catch and tear some flesh, causing pain, but little threat to life or limb.

-1hp to Danth

The injured goblin that Kael hit with his magic bolt pick himself to his feet and shrieks in hatred, a babble of goblin works spilling from his lips as he runs at full force towards the longshank who hit him ((full round move action towards Kael)).

The last goblin to attack does so against Jovik, swinging his dogslicer hard, but is easily parried by the young rogue. This is too easy, you almost allow yourselves to think....

Kael, of course, is too busy calling on arcane powers to think anything of the sort. There is a mad goblin bearing down on him fast, with a blood-stained dog-slicer held above his head. Just before the goblin reaches him, in fact when there is only a few feet between them, his spell completes, and the bolt of energy lances hard and fast into the charging goblin, snuffing the last tendrils of life from him. His lifeless body smacks harmlessly into the young sorceror. He stinks!

Kael kills 1 goblin, 3 remaining, 1 of which is injured

OOC: Mandraiv - post up your actions. You are currently near the door, so to engage in melee combat would require a movement.
 

Round 2: Please post actions, and rolls please. Mandraiv, can you double up round 1 and 2 in the same post, otherwise I will RP round 1 for you based on previous combat approach.
 

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