Constables of the 14th Ward Part 2


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Thea gave a brief exasperated sigh as Alarion started down the ladder. "Be careful, then. If they trapped the doors, they might have trapped the ladder as well." Then she moved to the edge of the drop and watched him move into the pit, ready to help if there was trouble...

OOC: Thea will keep an eye on Alarion, just in case- if it looks like he is going to fall (either through a deliberate trap or simply overloading the ladder), she will cast Feather Fall on him. If she has noticed Sentran's observation, she hasn't shown it yet...
 

Alarion and Brae

Alarion descends cautiously into the depths. The ladder creaks ominously a few times, but holds. (They sure don't make 'em like they yoosta!) Brae has moved, for safety's sake away from the ladder a bit. They both step into a long passageway that extends both north and south farther than they can see. The passageway is of earthen construction, almost seven and a half feet tall, the walls are rough and earthen. (SoulFetter's going to have fun in here! Shades of crawling in the sewers of Lauralie Summerhome!) It is ten feet wide right where you come in, but where it extends to the south of you, it is only 5 feet wide. There is also a five-foot-wide branch extending to the east (just north of you) that extends out of sight, as well. And the ten-foot-wide passage extends to the north farther than you can see. There is no sound to be detected here, especially over the clanking and creaking of Alarion's descent.
 

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As soon as Alarion reached the bottom of the ladder, Thea gave a sigh of relief. Then, without wasting another moment, she moved to the edge and started downwards as well...
 


OOC: Once Thea makes it to the bottom of the ladder, she will move directly across to the far wall of the wider passage (Y 25)- she will then get out a copper piece, and cast Light on it, since I'm not sure what else we've got for light sources.
 

Thea and Alarion

Alarion and Thea find themselves in a tunnel that, due to the proximity of the lake, is damp, dank, and just generally uncomfortable for them. No sounds are detected presently, except for the noise (soft) made by the descending party members, assuming that they are not going to just desert you two down here. ;)

New Map
 

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Sentran shrugs and follows the constables...err...the other constables. He still is not perfectly certain of his decision to join the corpse...but mad certainty certainly is not something certain.
 

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