4E control seems very different from 3.X control. Before you control cast a spell and if it hits, the target is messed up until someone saves him. Now, when you hit someone, they are messed up for 1-3 turns and get back into their groove. And the fights are a whole lot more rounds now. No weapons based OHKO move to speed up every encounter.
In a standard encounter, you're probably only using your at will and encounter powers. You might use a daily if you feel you need it. But the fight is so long. Those roles can survive on 2 at wills and a couple of encounter powers because they only have 2 or 3 type of powers. And they get one as a class feature. Strikers just need stab, stab harder, and shift. Defenders need attack, defend, and mark. Leaders just need attack, heal and give saving throw.
The poor controller has take out minions, brutes, soldiers, artillery, controllers, lurkers, and leaders. And the same power you use to make a brute's day bad is not the same one you use on an artillery. And the power wears off in 1-3 tuns. And if it's an encounter power, you only have 1 shot most of the time.
Enemies come in 4 basic types: tough melee, soft but fast melee, ranged, and leader.
Immobilized/slowed/prone- These condition are great against both melee enemy types for they keep them away. Does little to stop on ranged dudes unless they need to run from your strikers. This make Ray of Frost so good.
Pure Damage AOE- Pure damage AOE power deals low to decent damage. They are very good versus the soft target like controllers, lurkers, artillery, and minions. But 10 damage on a 100+ HP brute...
Weakened- Great but it's only on encounter and daily powers so you got 1 shot and 1-3 turns of half damage. And non-AOE controllers and leaders don't care.
Blinded- see weaken except now AOE controllers and leaders don't care.
Dazed/Stunned- The ultimate conditions. But it's only on encounter and daily powers so you got 1 shot and 1-3 turns of it.
I can go one for walls, clouds, terrain, zones, push, pull, grapple, but you get the point.
Controllers can't cover every enemy type and the one's they can stop they can only stop for 1-3 turns unless they have it as at will.
Need at will "Target is blinded" now.
In a standard encounter, you're probably only using your at will and encounter powers. You might use a daily if you feel you need it. But the fight is so long. Those roles can survive on 2 at wills and a couple of encounter powers because they only have 2 or 3 type of powers. And they get one as a class feature. Strikers just need stab, stab harder, and shift. Defenders need attack, defend, and mark. Leaders just need attack, heal and give saving throw.
The poor controller has take out minions, brutes, soldiers, artillery, controllers, lurkers, and leaders. And the same power you use to make a brute's day bad is not the same one you use on an artillery. And the power wears off in 1-3 tuns. And if it's an encounter power, you only have 1 shot most of the time.
Enemies come in 4 basic types: tough melee, soft but fast melee, ranged, and leader.
Immobilized/slowed/prone- These condition are great against both melee enemy types for they keep them away. Does little to stop on ranged dudes unless they need to run from your strikers. This make Ray of Frost so good.
Pure Damage AOE- Pure damage AOE power deals low to decent damage. They are very good versus the soft target like controllers, lurkers, artillery, and minions. But 10 damage on a 100+ HP brute...
Weakened- Great but it's only on encounter and daily powers so you got 1 shot and 1-3 turns of half damage. And non-AOE controllers and leaders don't care.
Blinded- see weaken except now AOE controllers and leaders don't care.
Dazed/Stunned- The ultimate conditions. But it's only on encounter and daily powers so you got 1 shot and 1-3 turns of it.
I can go one for walls, clouds, terrain, zones, push, pull, grapple, but you get the point.
Controllers can't cover every enemy type and the one's they can stop they can only stop for 1-3 turns unless they have it as at will.
Need at will "Target is blinded" now.