Converting Epic Level Creatures


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freyar

Extradimensional Explorer
Ummm, there are two ways to go. I can sometimes catch up for a day or so with as many threads as we have going at once right now. But if we cut back to a dozen or so, I could probably cycle through those conversions every couple of days, which would work. The problem right now is that there are some threads that catch your collective attention, so, by the time I can get through the slower threads, I have a ton of converting to process on a given monster.
 

Shade

Monster Junkie
By my count, we've currently got 17 threads actively going. I think if we get the number down to around 15 it will be more manageable. We can then "take turns" with some of the threads. I'll likely keep the Dragon Magazine, Real-World Animals, and other threads with gigantic backlogs of creatures going at all times.
 

Cleon

Legend
By my count, we've currently got 17 threads actively going. I think if we get the number down to around 15 it will be more manageable. We can then "take turns" with some of the threads. I'll likely keep the Dragon Magazine, Real-World Animals, and other threads with gigantic backlogs of creatures going at all times.

That's OK, I'm finding keeping track of this many threads hard going too.

If we could keep it down to 12-15 thread it'll be a lot more manageable.
 






Nookie

Explorer
Hmm i cant seem to find any stats parsay just a paragraph which tells about his attacks and description.

The creature’s form barely fits beneath the 20-foot-tall ceiling.
The aspect of Ythog-Nthtei is that of a gargantuan synthesis of a man
and some type of slug. He stands on a slimy, thick, snail-like ap
pendage that sprouts from his human chest. In one humanoid hand
he holds a long, black mace. His face is a mixture of bulbous snail
antennae and evil human features. About his form Ythog-Nthlei
wears a tong yellow robe. The King has 26 hit dice (208 hit points),
armor class -2, movement 12”.
The King attacks his opponents with his large black mace. The
weapon is +5, hits for 4-24 (+ 13 if wielded by Ythog-nhlei) points
damage, and drains one life level each time it hits. The mace can
also radiate a field of darkness if a 30-foot radius, which totally
obscures all vision, except that of the holder. The mace can animate
3-18 zombies of twice-normal strength once per week. Ythog-Nthlei
can project scintillating beams of energy from his 4 large eyes at the
rate of 1 per melee round. Each beam hits on a 4 or better and drains
one point of Strength from its target for 1 turn unless the victim makes
a saving throw. The King may also bite, inflictng 3-18 points damage,
and injecting a poison into his opponent. A poison victim must
save at -2 or fall under the control of the creature for 1-10 turns.
Ythog-Nthlei is immune to all non-magical attacks and reflects any
type of spell cast at him back to the enchantment's sander.
 

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