Converting Monsters from D&D Official Video Games

That's delightfully icky. I'd say these are Large aberrations. DR 10/slashing or piercing (or maybe just slashing?), acid resistance, acid spittle on a ranged touch (or maybe a breath weapon?).

Perhaps these are to ogres as driders are to drow? A curse on ogres by a vengeful god for some percieved slight?

All of this sounds great. In fact, there is a deity called simply "The Dark God" within the adventure which possibly created them.

Ogre Ability Scores: Str 21, Dex 8, Con 15, Int 6, Wis 10, Cha 7
Giant Slug Ability Scores: Str 26, Dex 8, Con 21, Int -, Wis 10, Cha 7

Giant slug abilities...

Damage reduction 10/slashing or piercing

Acid Bite (Ex): A giant slug's bite deals 1d6 points of acid damage in addition to any other damage it deals. The damage is not doubled on a critical hit.

Acid Spit (Ex): Giant slugs can spit a ball of caustic saliva with a range of 20 feet, as a ranged touch attack. This attack deals 6d6 points of acid damage on a successful hit. Clothing and armor worn by the target of this spit dissolves and becomes useless immediately unless the item succeeds on a DC 21 Reflex save. The save DC is Constitution-based.

Rubbery Form (Ex): The body of a giant slug is very rubbery, allowing it to squeeze through spaces normally too small for its bulk. A giant slug can move through a space 10 feet wide without squeezing. A giant slug can also move through a space 5 feet wide by taking the standard penalties for squeezing.

Skills: A giant slug has a +8 racial bonus on Move Silently checks.
 

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How about Str 24, Dex 8, Con 19, Int 8, Wis 10, Cha 7 as a hybrid? Or do you want to push them all the way up to the giant slug physical abilities? I could also see an argument that they shouldn't be any smarter than the normal ogre.

I think we can just adapt the giant slug abilities.
 

Added to Homebrews with your suggested stats. Since the giant slug is Huge, and these are Large, let's not exactly match the physical scores.

Natural armor is +5 for ogre and +8 for a giant slug. Go with +6 or +7 here?

I don't think acid bite is apporpriate, and rubbery form probably isn't either, as the ogre part would make squeezing difficult. Retain the racial bonus on Move Silently checks?

Speed translates to 20 feet, but a giant slug has 30 feet. Go with same as the slug?
 


Updated.

Suggested weapon for the attack lines? I'm imagining something blunt, since they are immune...maybe a maul?

Resistance to acid 15?

Skills: 11
Ogres have Climb, Listen, Spot
Giant slugs are mindless, so have none

Feats: 3
Ogres have Toughness, Weapon Focus (greatclub)
Giant slugs are mindless, so have none

Environment: Any land and underground?

Organization: Tribal
No. Appearing: 2-8

A raiding group of 6 or more will also include a leader. This leader will have 10 hit dice and have a strength bonus of +8 when attacking with a weapon.

They gather in tribes numbering 8-16 males, 2-16 females, and 2-8 young. Shamans, if present (40% chance), will be of 5th level, and have access to the spheres of combat, divination, healing, protection, and sun (darkness only). Giant slugs are often used as trained guards to help protect the lair.

Organization: Solitary, raiding party (2-8 plus one 2nd-level/10 HD leader) or tribe (8-16 males, 2-16 females, 2-8 young plus x 5th-level shamans and x giant slugs)?

Treasure: Standard (like ogres)?

Advancement: By character class? Or HD and class? (Driders advance solely by class)

Adult ogre slugs stand 8 feet tall and are nearly 15 feet in length, weighing around x pounds.

"Adult ogres stand 9 to 10 feet tall and weigh 600 to 650 pounds."

"The average giant slug grows to nearly 14 feet long, capable of stretching out its bulk to nearly the same height. An adult giant slug weighs about 12,000 pounds."

Ogre slugs speak Giant, and those specimens who boast Intelligence scores of at least 10 also speak (Under)Common?
 

Agreed to Undercommon. We might want to give them an edged weapon so they can hurt each other. They're CE, so inter-tribal warfare would happen, I think. Maybe spears?
 


Agreed to all the updates. Spears or morningstars for weapons might work.

I like Climb 5, Listen 3, Spot 3.

Feats: Weapon Focus (whatever we go with), Power Attack, Point Blank Shot?

Environment is good. Organization looks good; make the tribe have 3-4 shamans and 4-8 giant slugs.

6000 lb?
 

That all looks good to me.

Speaking of Climb, I'm surprised the giant slug doesn't have a climb speed, since slugs commonly climb walls. Should we give the ogre slug one?
 

Maybe giant slugs are too heavy to stick to walls? Frankly, I don't quite see these guys slithering up walls, but we could if you want.
 

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