It sounds like the poison part is even worse than the acid, but maybe we've upped the acid damage enough to make it reasonable. We could say that victims of the acid damage must save or be sickened or something.His mottled pinkish-grey, warty skin is covered with sores which ooze a clear, colorless ichor. This liquid is deadly poisonous to humans and demi-humans, who must save vs. poison to avoid this effect if contacted. If the save is successful, the ichor does 1-6 points of corrosive damage and confers immunity to its effects upon the victim for 10-40 turns. Nergal is sometimes called “The Bringer of Pestilence and Fever” because of this property.
That's what I thought.So are they implying "poison causes death"?