Horwath
Legend
yes, what more rules do you need to describe surrender?Are you seriously suggesting that these rules are a real alternative to TPKs, without both the DM and the players hand waving things?
yes, what more rules do you need to describe surrender?Are you seriously suggesting that these rules are a real alternative to TPKs, without both the DM and the players hand waving things?
Great movie.
Folks treat TSR like it was terrible because ultimately the company folded. I'm saying they had a good long run, and made a ton of product, much of which was very good. I wouldn't trade that away from a consumer standpoint for a better run business that produced a lot less and lasted longer.I'm also arguing from a consumer standpoint. If the company that produces a product goes bankrupt, then I have no new product. We still have all the lore TSR created if you want and it sounds like we agree that 3PP stuff is overall good. TSR constantly tried to shut down 3PP as much as possible.
So I guess I don't even know what you're arguing.![]()
Superheroes are often captured instead of killed. It's part of the genre convention. Is that the genre you think D&D is emulating?Huh??
Im gonna let you and everybody else on here, including Morrus' dog, play 2014+2024 Frankenstein Edition at my table.No you can't mix and match. You have to go by what the DM/group is running. If the majority wants 2024 D&D because the mentality of "newest version of biggest brand name = best", then that's what you're forced to play. A new generation of kids are going to buy 2024 D&D and have ONLY that as their play material.
Definition: Physical constitution refers to the physical characteristics of a person's body, particularly in terms of their health, strength, and appearance. It can also include the way a person's body functions, metabolizes, and reacts to stimuliHow does it make sense that constitution covers completely different things like poison resistance(endurance), ability to hold your breath(endurance), ability to survive without eating(endurance), and concentration(endurance)? You got me there. I have no idea.
Not for me. Having the setting and everything in it make as much logical sense as can be practically modeled, whatever that leads to, is my no. 1 priority. Sometimes (not all that often really) that leads to a bad end. When that happens, new campaigns are born and hopefully we all learn a little.It will necessarily have to force the narrative. Preventing a premature end to the game should be a no. 1 priority.
I disagree. The CR guidelines in the DMG work well and are very accurate to published monsters, particularly ones after the MM. The issues I see are:That's the problem. The CR design rules for monsters in the DMG are crap and incomplete. Unless you've very diligently disassembled existing monsters to puzzle out how they're supposed to work - which takes time and experience from actual play. By the time you get it right, you've probably already got a campaign or two under your belt and could do monster design without the crappy guidelines in the DMG.
As you can probably tell, I hate the current monster building guidelines, and I've literally done over 600 monster blocks so far for 5E.
FYI, morale was already covered in the 2014 DMGSuggestions for this resolution in D&D would be another way of helping to balance fights, as would bringing back Morale.
13th Age also gets 2 outta 3 there as well!Conceptually, I would say it goes back to Runequest.
Hit location system!
Ducks!