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D&D 5th Edition Player's Handbook

chibi graz'zt

First Post
5 out of 5 rating for D&D 5th Edition Player's Handbook

Ive played 1e & 2e. Both of these editions encapsulated what D&D is for me. While I loved these 2 editions there was always room for improvement. I was not a big fan of THACO for one. I did not love the art and layout of these 2 books. But what I loved was the creativity, the emphasis on story and on role playing (vs. roll playing). The DM had control of her world, not the players. The players were the heroes, not the NPCs. Well, fast forward 10 years and I played 4e, which was an utter and total disappointment. Gone were all the things I loved about D&D. In fact, I decided to give 4e a real college try. I played for about half a year with a great group of guys whom Ive known for better part of my life, and for the first time I walked away from D&D. Fast forward 4 years and here we are. I played this game at demos around FLGS and cons and I was blown away! In short, because others are providing more concise reviews, I loved many elements of 5e. I did not have to play a tactical miniatures game anymore, in fact, I did not need mini's and battlematts (although these are great tools and I still use them). I did not need endless supplements with byzantine character options to play (and which costs $$$). I did not need to sacrifice role playing for roll playing. And most importantly, emphasis was not on combat, but on adventuring and stories. The DM now has control of her game, not the players. And that, in short is what D&D should be and what 5e has delivered.
 

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talien

Community Supporter
5 out of 5 rating for D&D 5th Edition Player's Handbook

This new system relies heavily on the ability saving throws and advantage/disadvantage, a combination that can cover just about every situation. For those of us accustomed to enjoying the dance of checking which rule will give you enough bonuses to succeed, this edition will likely throw you off-balance -- D&D is no longer exclusively the domain of the tactical. I think that's a good thing.
 

Mercurius

Legend
5 out of 5 rating for D&D 5th Edition Player's Handbook

What more could you want from the Player's Handbook? Wizards of the Coast hit a home run, with good to great art, strong layout, and excellent content overall. A small but important point: the font size is perfect, finding a middle ground between the dense-but-difficult-to-read 3E books and the easy-to-read-but-white-filled 4E books.
 

5 out of 5 rating for D&D 5th Edition Player's Handbook

After all the playtests and the Basic document there are few surprises in the book. We’ve seen most of the content and a lot of the rules. There’s just more content.The PHB is almost a splatbook for D&D Basic.This makes the value of the PHB problematic. There is a lot of content, but you can play for years with just Basic D&D. All the customization and rules modules look to be coming later in the DMG. If none of the classes and races interest you, there’s very little else this book has to offer. But, really, if you’re even thinking about buying the PHB you likely want the included options.While there are some gaps and absences, I imagine there will be a flood of fan content in the next few weeks. There are already a few backgrounds out there, including my tongue-in-cheek harlot background.I would recommend buying some stick-on tabs for the chapters. Those are a must for navigating the book.That’s it for the Player’s Handbook. I’ll have to do a review of Basic D&D looking at the nuances of the rule system itself, likely after I see more monsters and, hopefully, take the game out for a longer spin.
 

Quartz

Hero
5 out of 5 rating for D&D 5th Edition Player's Handbook

This is a top quality product. The print quality is top-notch. There are issues: the game does not appear to be designed for multi-classing, the book needs better indices, and there are niggles in the magic, particularly with polymorphing / shapechanging, but those all really only pull it down to 4.95 stars.
 

Emirikol

Adventurer
4 out of 5 rating for D&D 5th Edition Player's Handbook

Really my only gripe about this edition is the artwork (ok, and that magic is extraordinarily powerful and that there is a lack of non-spell-crutch character classes)...other than that good..yes, good ;)
 

Goemoe

Explorer
5 out of 5 rating for D&D 5th Edition Player's Handbook

I am in love with it. Might not be the best skill system, but everything else is nothing but great. Excellent!
 

Psikerlord#

Explorer
5 out of 5 rating for D&D 5th Edition Player's Handbook

The best version of DnD to date for me, having played 2e, 3e and 4e. Superb art, races, classes, game mechanics in general. Plays a lot faster than 4e. I dont really like passive perception (but likely more on that in DMG in Dec) and Inspiration (which is easily ignored).
 


5 out of 5 rating for D&D 5th Edition Player's Handbook

This great for begginners and experienced players alike. Great art, great fluff and the stream-lined rules become second nature quickly. Just wish they had more fluff for each class and race (yes, even more fluff for classes), at least one more sorcerer option and a real prestige class-like feature for clerics, domains are good and all, but I hope they add concepts above and beyond divine domains in the future. Other than that, great book, all the classic classes and races, with a few newer to spice it up.
 
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Elderbrain

Guest
5 out of 5 rating for D&D 5th Edition Player's Handbook

This one is a keeper. All your favorite races (and a few newer ones) return in updated for along with twelve classes with a nice selection of options. Easy to understand and implement rules make this edition the easiest to play (and teach!) and a ton of fun. Mostly great art, good tools for role playing (I.e. ideals, flaws, backgrounds for characters, etc.) make this a true roll playing game, not just a "roll-playing" game. Also, looks like very little errata to deal with (a personal pet peeve).
 

was

Adventurer
4 out of 5 rating for D&D 5th Edition Player's Handbook

It does a good job of bringing players back to the game with a well-designed rule set. Players of every edition can find something to like in this one.
 

machineelf

Explorer
5 out of 5 rating for D&D 5th Edition Player's Handbook

It's like they read my mind about what I wanted. Back to old-school feel and flavor, but with smart, intuitive rules.
 

dd.stevenson

Super KY
5 out of 5 rating for D&D 5th Edition Player's Handbook

Wotc's other two editions were very much hampered by the squeaky wheel effect, which resulted in undue attention being paid to a small number of problems at the expense of the product's overall appeal. I'm very pleased to see wotc finally move past that, and if the quality of this product is any indicator then we've got a lot to look forward to over 5E's lifespan.
 

Mr0wlington

First Post
5 out of 5 rating for D&D 5th Edition Player's Handbook

I'm enjoying the heck out of 5th edition D&D, and the Players Handbook is a big part of that. It's well written, with just the right amount of ambiguity to allow a player full reign on their creations. EXCELLENT art production value.
 

damnbul

First Post
5 out of 5 rating for D&D 5th Edition Player's Handbook

This PHB is artistic. A must purchase to anyone wanting to play 5th. As a player This book is essential to creating a character. This book is useful to both players and DM's.
 

3 out of 5 rating for D&D 5th Edition Player's Handbook

What can I say that hasn't been said? If you like D&D, and don't want to try anything innovative, this is the latest incarnation of the standard system. Not much new or exciting, but definitely better than the 3e based version that it replaces (neatly skipping past 4e).
 

Khaalis

Adventurer
3 out of 5 rating for D&D 5th Edition Player's Handbook

Firstly, let me say that I think the edition is well done and may just be able to bridge most editions. The writing is solid and pretty consistent. However, my beef is with the actual production quality of the book. I haven't had ANY game book by any publisher (and I own far more ROG books than I ever care to count) that was so poorly produced since the AD&D Unearthed Arcana. I've already gone through 2 PHBs from 2 different vendors (so I know it wasn't a production lot issue) that have fallen apart at the binding. The first 100 pages or so have come out of the books with only minimal use. WotC Customer Service on this topic is yet to be fully reviewed, as they require you to ship them the book and your receipt before they will acknowledge whether or not they'll replace the book. I just ordered my 3rd book. Once it arrives, I'll mail back the other 2 and see what WotC does about it.
 

Lord Vangarel

First Post
5 out of 5 rating for D&D 5th Edition Player's Handbook

The fifth edition of the Player's Handbook offers a huge variety of options for players whilst managing to keep the core rules system fairly simple and out of the way. Each chapter you would expect is present and although there are minor niggles, spells I'm looking at you, overall fifth edition looks to be shaping up to be a great edition of the game.
 

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