Terwox said:Wait a second... why DOESN'T initiative use wisdom? It would make the stat more useful.
It might have been missed in the pages of posts, but:
Felix said:Re: Initiative and Wisdom
This addresses the OP's contention that Wisdom should define how people react to combat situations.
The short answer: It already does.
A PC is only ever called upon to roll for initiative (Dex check) when they are aware of the enemy. In the event of an ambush on the PCs, the PCs roll Spot and Listen checks (Wisdom based) to beat the ambushers' Hide and Move Silently rolls. Those PCs who notice the enemy may roll for initiative during the Suprise round. Those who do not notice the enemy may not go, and must wait for the First Round of combat to make a move.
So even if the dexterous Rogue has a higher initiative than the wise Cleric, if the Cleric went in the Suprise round and the Rogue did not... then his high wisdom allowed him to react faster than the rogue.
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Wisdom drives what you are aware of in combat.
Dexterity drives how quickly you react to what you're already aware of.
Make sense?