D&D needs improvement

Terwox said:
Wait a second... why DOESN'T initiative use wisdom? It would make the stat more useful.

It might have been missed in the pages of posts, but:

Felix said:
Re: Initiative and Wisdom

This addresses the OP's contention that Wisdom should define how people react to combat situations.

The short answer: It already does.

A PC is only ever called upon to roll for initiative (Dex check) when they are aware of the enemy. In the event of an ambush on the PCs, the PCs roll Spot and Listen checks (Wisdom based) to beat the ambushers' Hide and Move Silently rolls. Those PCs who notice the enemy may roll for initiative during the Suprise round. Those who do not notice the enemy may not go, and must wait for the First Round of combat to make a move.

So even if the dexterous Rogue has a higher initiative than the wise Cleric, if the Cleric went in the Suprise round and the Rogue did not... then his high wisdom allowed him to react faster than the rogue.

-----

Wisdom drives what you are aware of in combat.
Dexterity drives how quickly you react to what you're already aware of.

Make sense?
 

log in or register to remove this ad

SSquirrel said:
Actually, the 3E Banded has no spikes. 3.5 might, I dunno, don't own the book.

Why am I not surprised to see Storm Raven and Raven Crowking sniping at one anotehr in yet ANOTHER thread?

Count me firmly in the camp of starting with a ruleset that is closer if it's going to be THAT much stuff to change.

Heh, you mean this armor?

I was wondering about the spikes comment as well. Heh, knee jerk sort of thing I'm thinking. If it's 3e, it has to be dungeon punk right? :confused:
 

Thaniel said:
By posting first that everything is horrible, and only then houseruling it, he will have appeared to have overcome great odds. If he just house ruled himself in the first place, no one could congratulate him on his accomplishments.
'Yes, Minister!' :D


glass.
 


I definitely think DnD needs improvement. I'd start with banning those players from playing the game that don't agree with me on the direction and content that should be taken/included in the game in general.

Then I'd remove those that just don't see eye-to-eye on important issues such as Initiative, Armour, Classes, Roll-playing vs roleplaying and alignment.

All of the above people would be banned from discussing DnD in any public forum.

Be a great improvement of the game.

Then I could sit in a corner all by myself, chucking d20's at bypassers.
 

green slime said:
I definitely think DnD needs improvement. I'd start with banning those players from playing the game that don't agree with me on the direction and content that should be taken/included in the game in general.

Then I'd remove those that just don't see eye-to-eye on important issues such as Initiative, Armour, Classes, Roll-playing vs roleplaying and alignment.

All of the above people would be banned from discussing DnD in any public forum.

Be a great improvement of the game.

Then I could sit in a corner all by myself, chucking d20's at bypassers.

Wait a second, are you mocking the OP, those who told him to play a different game, or both? :p
 

Raven Crowking said:
OK, Storm Raven, I'll agree. Compared to anyone who is less well armoured, Homer Simpson is well armoured.

Ah, your ever-present strawman argument. Good to see your debating skills still amount to "let me argue about something you didn't say for a while". Compared to any other pregunpowder line solider in history, the roman legionary was well-armored.

I'm not sure what other comparison you want to make - the level of armor is only measurable relative to others wearing armor. I suppose one could measure a roman legionnaires' armor against the armor of an M1A1 and determine he comes up short, but that's not a comparison worth making.

Let's assume that the roman scutum was equivalent to a large steel shield, or possibly a tower shield. In that case, the typical legionaire wearing lorica segmentata would get 60%-80% of his protection from armor, and 20%-40% from his shield. That sounds about right. But to say "they were lightly armorer with big shields and D&D doesn't reflect that" is just plain wrong. They were heavily armored with big shields. Their success was based on their use of heavy armor, large shields, and group tactics.

Arguing that shields should be more effecitve protection based on the equipment of a roman soldier is so out there that you aren't even close enough to be in left field. In point of fact, the roman soldier was less dependent upon his shield for protection than most of the foes he faced.

(BTW, which version of banded armour are you talking about? The attempted-to-be-accurate 2nd edition or the who-cares-add-some-spikes of 3rd edition?)

Given that the 3e version as pictured has no spikes, I think you need to go back and look at your books.
 

Storm Raven said:
Ah, your ever-present strawman argument. Good to see your debating skills still amount to "let me argue about something you didn't say for a while".

OP didn't say anything about line soldiers. "Let me argue about something you didn't say for a while, OP." Silly minutia.

Given that the 3e version as pictured has no spikes, I think you need to go back and look at your books.

Spikes are an option, even if the picture has none banded mail in 3.X is ripe for spiky goodness on the basis of a small surcharge. Read the text; don't just look at the pictures.

RC
 

Hooray for the OP! Five pages later and the troll is still eating up valuable keystrokes over historical details which mean sod-all in a game dominated by talking swords and magical flying mega-lizards.
 

Hairfoot said:
Hooray for the OP! Five pages later and the troll is still eating up valuable keystrokes over historical details which mean sod-all in a game dominated by talking swords and magical flying mega-lizards.
My thought's exactly. I mean how about the historical acuracy of evlves, dwarves, halflings and half-orcs. Might as well do away with them too.
 

Pets & Sidekicks

Remove ads

Top