Daggerheart General Thread [+]

I use it pretty extensively also - I have a sort of investigative board in it for my Impossible Landscapes proto-delta green game.

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I also used it my Sci-Fi conspiracy game to set up the who's who, their motivations, and how they interact and connect

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It's very flexible and I highly recommend it. The cool thing is that the Impossible Landscapes one is F2F (transitioning to virtual because a couple of the players moved) and the other one is fully virtual. It's just plain useful, whether you're in front of the players or not. For the f2f, I just use my Surface with an external screen and Display Fusion to mirror that screen on mine so I can manipulate the board that they see, instead of using a DM screen.
 

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I’ve been running DH on the Roll20/Demiplane combo platform and so far it’s worked fine. Not perfect but fine. As a GM I haven’t had any issues but a couple of players have occasionally had connection related problems, if only briefly. Nothing that has dragged down the sessions.

The Demiplane powered sheets on Roll20 are definitely a newer feature and it feels like it’s still going through some growing pains. Personally I don’t need a ton of automation on a VTT so the Roll20 implementation has been sufficient.
 

The rules for the cards in included in the free SRD and artless versions of the cards are a separate free download from Darrington Press.
The list of content on the void is already notable and full of items players want to use.

I'm in a game that wrapped session 0 last week. I spent from then till today helping my future GM set up Foundryborne because 2 of the players picked classes from the Void, and a third picked the GM's homemade class.

We had to figure out making cards and classes and all, so those people could have character sheets and use the die rollers.

Fortunately two of my ideas of fun involve figuring things out and teaching people. So it wasn't bad to have to do that.

The homebrew one is why we switched to Foundry. Because in roll20 the homebrew player would have had to play using a printout on their desk at home and telling the GM what they rolled or did.

Foundryborne may take a bit of work to enter homebrew stuff. BUT it has the ability to begin with. And now everyone gets to have a token on the screen, open up a sheet, click buttons, and see shiny dice on the screen together.

But the lack of Void stuff is a Darrington problem. They need to step up and let VTTs include Void content.

I believe they already do. The license says you can use the stuff non-commercially. But either they need to directly tell VTT people they're greenlit as long as its free, or folks need to lawyer up and get advice and "hope" that lawyer makes the right judgement. Cause I could easily be wrong.

Now... I'm in 2 DH games, and the other one was in roll20. It was very frustrating rolling and not seeing any 3D dice, or not being able to target an adversary, roll, and see whether or not there was a success or a failure. I get some don't like automation. But I expect that as a minimum. As a GM it'd drive me nuts having to keep looking it up. I did that back in the pen and paper days but I just don't like doing that. I want to stay in the mood of the scene and story.
 
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The list of content on the void is already notable and full of items players want to use.

I'm in a game that wrapped session 0 last week. I spent from then till today helping my future GM set up Foundryborne because 2 of the players picked classes from the Void, and a third picked the GM's homemade class.

We had to figure out making cards and classes and all, so those people could have character sheets and use the die rollers.

Fortunately two of my ideas of fun involve figuring things out and teaching people. So it wasn't bad to have to do that.

The homebrew one is why we switched to Foundry. Because in roll20 the homebrew player would have had to play using a printout on their desk at home and telling the GM what they rolled or did.

Foundryborne may take a bit of work to enter homebrew stuff. BUT it has the ability to begin with. And now everyone gets to have a token on the screen, open up a sheet, click buttons, and see shiny dice on the screen together.

But the lack of Void stuff is a Darrington problem. They need to step up and let VTTs include Void content.

I believe they already do. The license says you can use the stuff non-commercially. But either they need to directly tell VTT people they're greenlit as long as its free, or folks need to lawyer up and get advice and "hope" that lawyer makes the right judgement. Cause I could easily be wrong.

Now... I'm in 2 DH games, and the other one was in roll20. It was very frustrating rolling and not seeing any 3D dice, or not being able to target an adversary, roll, and see whether or not there was a success or a failure. I get some don't like automation. But I expect that as a minimum. As a GM it'd drive me nuts having to keep looking it up. I did that back in the pen and paper days but I just don't like doing that. I want to stay in the mood of the scene and story.
I don’t want the thread to be further derailed so I’ll spin this off. But thank you for proving my point.
 




Thinking about putting together some Environments for my modern urban fantasy just to braindump complications & descriptions.

Thinking like, City Streets; Nightclub; Silent Offices; Industrial / Warehouses?

Gotta have a Traversal challenge for the Goblin Ways through Faerie.

Anything else genre critical that comes to mind?
 


Thinking about putting together some Environments for my modern urban fantasy just to braindump complications & descriptions.

Thinking like, City Streets; Nightclub; Silent Offices; Industrial / Warehouses?

Gotta have a Traversal challenge for the Goblin Ways through Faerie.

Anything else genre critical that comes to mind?
Thinking like it's Buffy/Angel the ones you're missing are:

Graveyard
Trash dump
Upscale shopping area/mall - (which is distinct from the outwardly scarier "city streets" but might be more likely to contain weirder magical beings or threats)
The Docks - (at least in Buffy/Angel this is differentiated from Industrial/Warehouses, I'd say it's more of "liminal space")
University campus
Suburbs

Maybe creepy hotel?

Hmmm probably more if I mentally flick through episodes more!
 

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