doctorbadwolf
Heretic of The Seventh Circle
I suspect I’ll eventually end up running solos with more actions and passive control features akin to 5e lair actions and hazards.
Boss battles should have mechanics beyond the direct abilities of the boss, like in a lot of video games.
Daggerheart is pretty easy to understand by reading, but I may be up being wrong after playing more.
But as of right now I really feel like solos could use a rebuild.
Boss battles should have mechanics beyond the direct abilities of the boss, like in a lot of video games.
Daggerheart is pretty easy to understand by reading, but I may be up being wrong after playing more.
But as of right now I really feel like solos could use a rebuild.