Well, "failed" implies trying to create such expectations in players. 5e set out to Empower DMs and that meant (among many other things) leaving players wondering what they could do with a check, skill, etc, so they'd have to ask the DM, it succeeded.to me 5 abandoned the DM to his own devices about what might be accomplished via skill and failed to create shared expectations for the players and DM both.
Aside from that, yeah.
An issue in every edition, really.Even functions like how far you can jump is so unheroic scaled your average football player can do as well as a 20 strength character does unless you provide system intervention. (then who knows)