Dawnforge: Anything new planned?

Roman

First Post
I am just joining a new campaign that is going to use the Dawnforge setting. I have played in the setting before (in fact, under the same DM) and it was superb. We have both Dawnforge books (we don't have the adventure) and I am merely wondering if FFG is planning to release any more books for Dawnforge and if so which ones and when.
 

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All the posts I have seen from the FFG guys have said that they will not be producing anything else for Dawnforge which really is a shame.

There is some good news, though: Mongoose's Book of Immortals has a very Dawnforge-ey flavour (no doubt because the writer, Shannon Kalvar, contributed heavily to DF02) and a couple of FR books, Serpent Kingdoms and Lost Empires of Faerun, have a lot of stuff worth stealing for a Dawnforge campaign.
 

Eremite said:
All the posts I have seen from the FFG guys have said that they will not be producing anything else for Dawnforge which really is a shame.

There is some good news, though: Mongoose's Book of Immortals has a very Dawnforge-ey flavour (no doubt because the writer, Shannon Kalvar, contributed heavily to DF02) and a couple of FR books, Serpent Kingdoms and Lost Empires of Faerun, have a lot of stuff worth stealing for a Dawnforge campaign.

That is indeed a pity, but I agree with you about the fact that the books you mentioned are good sources to steal from for Dawnforge.
 


Aris Dragonborn said:
It's a shame they won' be publishing any more books for the setting; any chance another publisher might pick it up?
It obviously didn't sell well. Too generic, I suppose.
 


Turjan said:
It obviously didn't sell well. Too generic, I suppose.

I think it was a case of the setting always being planned only as "three and done" in terms of length. Midnight was planned the same way, I am pretty sure, it took off way over expectations in terms of sales and popularity and even had fan created material, that lead to continued support and even a second edition. If Dawnforge had taken off in terms of sales it might have garnered extended support but that it did not get any extended support does not mean it totally failed, though those $25 Dawnforge packs at Origins and GenCon lead one to believe that FFG is trying to unload warehouse overstock ...
 

romp said:
If Dawnforge had taken off in terms of sales it might have garnered extended support but that it did not get any extended support does not mean it totally failed, though those $25 Dawnforge packs at Origins and GenCon lead one to believe that FFG is trying to unload warehouse overstock ...
Well, that's semantics. It didn't sell well enough to make more expansions worthwhile. No company throws some easy profit away.
 

Turjan said:
Well, that's semantics. It didn't sell well enough to make more expansions worthwhile. No company throws some easy profit away.

well yes, they do actually ...

But in the case of Dawnforge, no, it does not seem to have sold very well, especially if they are trying to unload those packs at low prices at conventions.

But the way products are planned out does not always translate to "we'll sell X copies of this book, and when sales fall below Y, we'll stop." The cost of a project (writing, art, editing, layout, printing, promotion, etc.) can give you a baseline for make or break, so you plan your product line out to recoup that investment and set your price point to hopefully sell enough copies to generate the revenue to meet that investment and make a profit. If it fails to do that (like Dawnforge appearently did) then you examine it for lessons learned and move onto the next project ...

In a very long winded way, I am agreeing with you ... such is the internet :)
 


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