Ah, ye olde lament.
sorry to burst your bubbles, guys (and gals), but I doubt it will happen - there might be some special cases, but they'll stick to their current strategy.
Why? Because it sells. People are buying those, a lot. In order to convince them to switch to non-random, they'd have to make more profit that way. Not as much. More. If they made the same, the change wouldn't be worthwhile.
How would it go? They'd go from very few products to very many products. Right now, they are handling something like 3 sets at a time. That's 3 products to sell/distribut/track.
If you changed to single minis and/or themed packs, you'd have dozens of products. They would have to sell them separately, stores would have to order them separately, and would have to provide a lot more shelf space for the stuff.
Someone in this very thread commented about how bothersome warhammer minis are.
The next thing is the price. Don't think that it would stay the same per figure, or would be the same for all figures. Right now, they have some leeway in the design: They can design some more impressive pieces if they have something a little simpler in return. It works out because of the random distribution. They're going to sell X of figure 1 and X of figure 2.
But with individual figures, each has to pull its own weight, each is sold separately, and you'll sell Y of figure 1 and Z of figure 2. They will be priced accordingly.
And even beyond that, they know what the figures sell for. I'm sure they monitor the secondary markets to see how much the Beholder goes for right now or what people are paying for Drizzt.
Right now, you could say something like: A booster costs $15 (officially), that's, say, 6.5 for the rare, 1.5 for each uncommon and 1 for each common.
But that won't mean that every figure that would formerly have been made rare would be for 6.5, not even that they would all go for, say, 7 (the mark-up is because they're now sold separately). You'd have some for 6 quid, others for 8, some for 10 and more. Right now, they don't mind because those figures sell boosters - people buy more boosters to pull that monster, and resellers buy more cases to have more of those monsters in stock.
The next problem is that not all figures would sell equally well. Right now, they can do more obscure stuff, because everything sells equally (it's part of random sets).
But if they switched, some figures would sell quite well (beholders, dragons, packs of orcs), but others would not sell so well, and some would hardly ever be bought.
That would mean that many shops would probably not even bother getting the less popular stuff, or they'd buy some once, never sell them and eventually put them on the grab table. They wouldn't re-order them, or anything similar.
Sooner or later, Wizards would stop making those. Those of you who like more exotic stuff would be left in the rain - the consumer has spoken, and it turns out he doesn't care about what you want.
Finally, there's the fact that now everyone can buy exactly what they want. Instead of getting 12 boosters got have a good chance on the Balor, as well as some other NPCs, low-level critters and several tougher monsters, you'd buy one balor, a dragon, a couple other beasties, 10 skeletons, 10 zombies, and 10 orcs. (About a third of those figures you'd otherwise have bought. Okay, that's a bit exaggerated, but the fact is that you would only buy exactly those figures you needed).
I think everyone can see at once that Wizards doesn't want to have less money after the switch. If people buy less figures, there's only one other way to keep total amount of money flowing intot heir coffers even...
Sure, you say, with those singles and theme packs, they'd get new customers, but the question is whether those who'd buy now (and who didn't buy before - and remember: those guys who buy from eBay sellers ultimately pay Wizards some money, because the eBay sellers get boosters from Wizards and open them to sell what's inside) would make up for all the trouble that arises: now exta sales because of random packing, no "distribution of weight" effect of minis within a set", administrative overhead, differing popularity...
So I guess DDM is going to stay, and going to stay as it is now. It seems it isn't the worst thing to happen, and with the secondary market, you can actually buy what you want and ignore the rest.
Sure, some things have high prices, but at least the "pack of orcs" issue is taken care of this way: Commons and Uncommons tend to be quite cheap on eBay, you can get your dozen orcs for a decent price:
I just looked for like 20 seconds on ebay and found a buy it now auction where you could get 12 orc savages for $9.73, including shipping - 81 cent per orc.
Or here: 12 howling orcs for $8.18 - 68 cent per orc. In the same auction, you could get 50 of these for 23 quid - 0.46 per figure!
I doubt that Wizards could/would offer those kinds of deal.
Another suggestion I keep hearing: "Why not make theme packs without stats? They wouldn't be useful for collectors or DDM skirmish players!"
I doubt it would happen. They won't split up their customer base. Right now, they have one product that can be sold to three groups: Roleplayers, Skirmishers and Collectors - Though there is a lot of overlap between those groups (especially collectors, I doubt that there are many who buy those just to have them, never to play with them), and I strongly suspect that roleplayers are the majority.
If they now introduced stuff for roleplayers only, most of the roleplayers who'd buy those packs wouldn't buy boosters. That means that instead of selling 100 boosters with 800 minis (just a number, nothing near reality), they'd sell like 40 boosters with 320 minis plus 40 ten-packs with orcs, kobolds, undead... for a total of 720 minis, spread over two products.
That new product would not only steal customers from their own product - because you know what you get, you'd buy less to boot.
Darrell said:
Sorry, man, but I disagree. I was given a set as an 'end-of-the-run' gift on the closing night of a play I was doing. I played it twice, and gave it to my nephew. I can't understand how it got the green light, other than Hasbro/Wizards trying to find a use for all the extra card-printing machines left over from Magic's heyday.
Did you ever consider that other people don't share your opinion? I know for a fact that I like the game. And so do most (almost all) other players in my gaming circle (the only guy who doesn't like it got bored because he never won). And I'm sure there's lots of other people who like the game.
Storm Raven said:
Do you really think that 143 different figures in two years is not a large range? Sure, it is smaller than the D&D mini figures, but it is still not a small range.
A lot smaller than what DDM has, that's for sure.
Each heroscape booster pack has 5-7 figures, each pack costs something like $13. A Deathknell booster pack (if I remember correctly) had eight figures and cost $15. I'm not seeing a big difference in price here.
Deathknell never cost 15 quid. The official price was $13, I think - and you hardly ever pay that: Usually, the shops sell individual boosters for several dollars less, and if you buy by the case (12 boosters), it gets even cheaper.