Dear Hasbro: about those minis

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You can just go into the store, march up to the DDM section and simply open the box, check out the contents and then decide to either buy it or look in another one and see if thats any better...

Some places don't even object to this either, they fail to understand its random collectable nature and if a sales person does look at you weirdly just say, "I'm just checking to see if I have this one already, the packaging all looks the same to me."

;)
 

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I'd like to see some non-randomized sets, just to test the waters. Something everyone could use, like an orc war party or some drow / driders / big spiders.
 

Or how about putting a mini on the cover of Dragon or Dungeon every month or so? Maybe when they release things like Vault of the Drow they can put out a complementary Vault of the Drow boxed set too and if you buy both as a bundle its a couple of quid cheaper. Or maybe put a discount voucher in the back of every WotC book for a % off the price of DDM boosters or what have you?
 

Felnar said:
(that all said, i really dont know much about DDM, what exactly is the difference between a starter and booster pack?)

A starter has more figures than a booster (4 more commons), A d20, some counters (hardly ever used them, to be honest), the rulebook, templates for the 4 areas of effect (radius 2, radius 4, and 2x cone - one straight and one 45°) and two doublesided maps.

humble minion said:
This is all true, as far as it goes. But in your example, when minis are packaged nonrandomly, the manufacturer can probably increase the number of minis sold to 6 or so out of 8, through market research and targeting the mini subjects to what customers actually want.

That would mean that you'd only get standard critters that will sell in numbers large enough to be viable.

Figures with less demand would be produced in smaller quantities, but the fixed costs would stay the same, so they'd have to sell them at a higher price, which would lower the demand further.

Seriously, a large percentage of minis are padding.

Don't think that I can sign that.

Some will become popular because they're powerful in the skirmish game, but in the final analysis, most skirmishers don't care what the mini looks like as long as the numbers on the card are big enough.

I still think that skirmishers are a minority. So ugly figure X is really good in skirmish, and every skirmisher wants 5, that still could mean that there would be less demand for it than for a figure that sucks in skirmish but is very pretty, and useful for skirmishers, and every roleplayer wants only one.

Also, skirmishers do want pretty minis. Go look at the Wizards DDM boards after the preview of an ugly figure (see several Wardrums figures, and Bloodwar's Marilith!)

If you look at the most expensive figures, you see a lot of stuff that is less than useful in skirmish: Drizzt pretty much sucks in skirmish, but people are selling their firstborn, various limbs and internal organs to get one. The Beholder is useful, but by far not the most useful LE critter, but one of the most expensive ones. And some of the oldest figures are quite expensive, too, but few of the oldest figures are of any use in Skirmish games.

do his damndest to only make minis that people actually want.

Insert "most" before "people" and you have a sentence there. So your newest character is a dwarven crossbow specialist? Tough luck, few people would buy such a figure, so the "Dwarf Sniper" wasn't made. Like 'loths? Sorry, but they're no core fiends, most people will rather use devils or demons, so no dice. Got a crazy idea: To escape cookie-cutterism by using an orc wizard? Well, that's just too crazy for most people, I guess your orc wizard will look decidedly human, or decidedly barbarianlike.


Blind Freddie would have known that everyone was going to hate the Bluespawn Godslayer

I like the Godslayer.

Kobold Monk when we already have piles of other kobolds.

The kobold thing is curious. We get an awful lot of them. I think it's because there's a disproportionate number of raving kobold fan-boys out there. Seriously, kobolds seem to be quite popular despite their laughable traits.

So chances are that we'd be drowned in kobolds even with non-random packaging.

We only need so many iterations of 'dwarf with axe'

Ah, the good old dwarf with axe situation. I agree with you. I totally agree. But that's not necessarily a random-distribution problem. It's more a problem of sculpt selection.

Non-random packaging, higher prices, a bit of bloody attention paid to what subjects people actually want, and a smaller range of minis that do not go permanently out of print at the end of their manufacturing runs (therefore not requiring displacer beast-esque reprints) would be my preference.

Well, how much are you willing to pay?

As much as you've got to pay on eBay, or more? Not that eBay is the only source for DDM figures where you can order just what you want.

What's so bad about ordering in an online shop, or at eBay? If it's an issue of trust, stick to big eBay shops with lots of positive feedback. Get advice about those here or over at Wizards, or at Maxminis, or at Hordelings.

You can get your orc pack there, probably for less than you'd have paid for an official Wizards orc pack. Some critters aren't cheap, but you already said that you accept higher prices.

That way, everyone gets what he wants: You get your minis-on-demand, and others get their random, but quite cheap minis with a huge selection and exotic models.

That wouldn't be possible the other way around: Noone would buy blister packs of minis, put them randomly in a bag, and sell those as "boosters" half off (at least not until they'd have gathered dust for months in the shelves, and that is less likely since they're only doing figures that are highly in demand), noone would do those exotic figures.

But of course that's all from my perspective, and I'm a roleplayer. I have a sneaking suspicion the DDM range is run by and for skirmish gamers these days.

I still think that Roleplayers are the majority here. Many picked up the skirmish game, too, but they're still Roleplayers first and foremost.

That doesn't mean that they'll only cater to roleplayers, though.

And I doubt that they do the current scheme with random figures because we have more skirmishers - they like to get specific pieces as much as us roleplayers.

In fact, skirmishers are much more likely to shop solely for singles: not all DDM figures are that good in skirmish. there's always several that just don't cut it, that are inferior to other pieces both recent and old. And even if a figure is useful, you don't need that many of them. More than a couple of each mini is seldomly used, as you need to build your warband with the proper synergies, you need commanders, maybe tech, screeners, fodder, beaters/titans.

In fact, it's often that warbands built around one type of figure being used in duplicate, triplicate, or even quadruplicate are built with rare figures x2 - x4. And you hardly ever succeed getting the rare you need 4 times by buying boosters/cases.

So those skirmishers buy the rares they need (simetimes more than one), get one or two of those uncommons that are good (sometimes more, maybe), and some commons.

Remember/know that a warband contains no more than 8 figures, unless you use figures that can summon other figures, or maybe have minions.

Plus, it's much more likely for a skirmisher to concentrate on one faction than a roleplayer to concentrate on one alignment.


So let's see:
From a set of 60, say only 20-30 will be useful for skirmishers (a lot less if we're talking about someone who limits himself to one faction) getting them in quantities of 1-4 based solely on skirmish values, totalling often 60 or less figures from a set.

The roleplayer doesn't care about skirmish stats, can often find use for most figures in the course of his campaign (or his friends'), will often have use of weak figures in large quantities, and needs all alignments - good ones for PCs, NPCs, allies, and the rest for enemies and villains. That means he can get a case (12 boosters) and find use for most of it in a campaign (what with using the occasional proxy). He'll see what he can get and add choice pieces from the secondary market.
 

Dragon Vindaloo said:
Or maybe put a discount voucher in the back of every WotC book for a % off the price of DDM boosters or what have you?

Yeah, so peapel just have to rip off the voucher off a book standing in the shelf and get their minis cheaper? Instead of paying 16 quid, they now only pay 15.

Note that 15 quid is the official price right now. Of course you wouldn't pay less with the voucher - you'd pay more without. :p

Dragon Vindaloo said:
You can just go into the store, march up to the DDM section and simply open the box, check out the contents and then decide to either buy it or look in another one and see if thats any better...

Some places don't even object to this either, they fail to understand its random collectable nature and if a sales person does look at you weirdly just say, "I'm just checking to see if I have this one already, the packaging all looks the same to me."

Yeah, and the security in those smaller stores is often quite lax, so you can steal candy bars, and never have to pay for them, either.... :mad:

Flexor the Mighty! said:
Usually several dollars less per booster? I've never seen them for less than retail around the St. Louis area, and if I buy them online I have to pay shipping.

I can't tell you about the situation in your local shops, but I think I've heard about shops selling them for less than the MSRP, right off the shelf. I haven't exactly seen it here, but that's mainly because everything's a little more expensive here, what with the need to get the stuff over the ocean first.

But thewarstore sells war drums boosters for $10.49. Okay, you have $3.95 shipping extra, but that's still only around 14.50 for one booster. And that 3.95 is a flat rate, so if you buy 5 packs, you only pay about 56,50 (instead of 75).

Plus, if you buy in bulk - usually by the case, which is 12 boosters, which has the added benefit of getting less duplicates as the "seeding" within a case is only semi-random - you'll usually be able to nogotiate a discount from your store - and online stores sell them by the case, for better prices, anyway - like 112,5 at thewarstore (less than 9.5 per booster and only about 9.7 per booster including shipping with one case)

not to mention get much better looking figs after I slap some paint on them.

Not everyone has the talent - or time - to paint those figures. I like painting, but I wouldn't paint scores or even hundreds of minis.

WOTC is probably making the most money this way and I doubt they are going to change.

I agree. It's unlikely that WotC will turn into a charity any time soon.
 

Seeten said:
The secondary market fixes everything.

It doesn't fix the fact that many people are uncomfortable with the secondary market.

I'm sure someone could manage to explain the economics of this (why the secondary market can sell them individually but Hasbro can't) to me. I'm sure the marketers have plenty of data to support their choice.

But I have to wonder how many people who aren't buying WotC minis at all now would buy them if they could get clear or non-randomized packs from WotC. I have to think that a company with the resources that Hasbro has could figure out how to make it work if they really wanted to.

(A month ago I might have told you that developing something with all the features of the iPhone & selling it for $499 was impossible. But--no matter what bad things they may say about Steve Jobs--he's got the ability to have a vision & somehow inspire people to make it a reality.)

(&, yeah, I know WotC still operates pretty independantly from Hasbro. But as a customer that's an internal detail of operations that means nothing to me.)
 

Kae'Yoss said:
That would mean that you'd only get standard critters that will sell in numbers large enough to be viable.

Figures with less demand would be produced in smaller quantities, but the fixed costs would stay the same, so they'd have to sell them at a higher price, which would lower the demand further.


There was a minis business long before WotC existed, and they were sold by the figure type or boxes of specific types. I very much doubt that the market would implode simply because WotC did the same.

What happens right now, though, is that Gamer X needs 4 particular minis, for which he buys 2-3 packages of random minis to get, so that the perceived need of the consumer generates more revenue for WotC than $1/mini. In effect, if you must buy 20 minis you don't particularly need in order to gain the 4 they want. If they go to a retailer who has opened the boxes, the retailer pays this cost and passes it on by marking up the desired minis. In effect, WotC can make $24 on every sale that would otherwise be $4 per consumer. That's good for business as long as the market will accept it, and you can do things like design a requirement for minis into your combat system to help keep that acceptance level up.

(The 4 out of 24 is simply a made-up number. I don't know what the actual stats would be.)

The net effect of this is that having a certain percentage of less-desirable minis isn't bad business sense. It actually drives sales.


RC
 

I have no problem with how WoTC does DDM now. I actually like it.
I buy by the case. My wife and I sit down with our young boys and open each booster one at a time and have a great time doing so.
I am a completionist, I normally buy 2 cases of each set then either trade/sell via here or ebay to finish out the rares I need.
I buy for roleplaying only. I used to skirmish with them but we like Heroscape better for that.

My only change would be to make Stirges common ;)
 

Honestly, I think the secondary market for common miniatures like orcs or skeletons works fine. If you go over to ebay, you'll see that complete common sets (1 of each common from a set) generally go for about $6, including shipping. That's about 30 to 50 cents a miniature, which is a pretty good price.

I think that the bigger problem is the iconic D&D monsters that are rare. If I want a beholder (and every D&D game needs a beholder) I'm probably going to pay $30 or more for it. I'd pay about the same price for a illithid. That is pretty prohibitive, and I expect most games use those monsters.
 
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3d6 said:
Honestly, I think the secondary market for common miniatures like orcs or skeletons works fine. If you go over to ebay, you'll see that complete common sets (1 of each common from a set) generally go for about $6, including shipping. That's about 30 to 50 cents a miniature, which is a pretty good price.

I think that the bigger problem is the iconic D&D monsters that are rare. If I want a beholder (and every D&D game needs a beholder) I'm probably going to pay $30 or more for it. I'd pay about the same price for a illithid. That is pretty prohibitive, and I expect most games use those monsters.


It's a corrolary to my previous post that the retailer who opens boxes will buy in bulk to minimize his costs, mark up the rares to maximize his profit, and sell the commons cheap to minimize his losses.

If the minis every wanted (the D&D iconics) were not rare, then WotC would be back to selling those 4 minis instead of 24.
 

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