Aldarc
Legend
FYI, you're quoting a post that is replying to claims about alignment in 3e.Where? Where in 5E is that stated?
FYI, you're quoting a post that is replying to claims about alignment in 3e.Where? Where in 5E is that stated?
Very good points! Thank you.We aren't talking about 3E or OD&D alignment. This is specifically marked as a 5E thread.
So a lot of people find it useful at least some of the time. I think this iteration hits it about right for me; a quick descriptive tool that can be useful now and then that I can ignore when I don't care or need it. No it doesn't tell me how that NPC was raised or what their attitude is about the color green. Those are details I'll fill in if I think I need them. It does give me a general starting point and a clue on how to run them when the players do something and interact with NPC/monster in a way I didn't expect.
Why is knowing if they find any use in it at all useful though?
Would a better question have been:
Ah, the way blocking works ... never mind.FYI, you're quoting a post that is replying to claims about alignment in 3e.
Barbarians (any nonlawful); Bards (any nonlawful); Druids (any neutral); Monks (any lawful); Paladin (lawful good only).Ah, the way blocking works ... never mind.
In any case, this thread is explicitly about 5E. Not that I remember specific alignment restrictions by class in 3E in any case, except maybe paladins?
Been too long since I played and we generally ignored the alignment rules if it made sense. Not that we were ever particularly strict about alignment in the first place.Barbarians (any nonlawful); Bards (any nonlawful); Druids (any neutral); Monks (any lawful); Paladin (lawful good only).
Or, conversely, when a player uses alignment for the sake of being anti-social (lawful-stupid, chaotic-stupid, etc). Alignment becomes such a huge drag on game play, and makes both characters and the world one-dimensional.