Oofta
Legend
well, then good design and popularity are the same… I am not necessarily disagreeing with that, we started down this road when I wrote that popularity is important to WotC and that is why we have playtests when someone implied that popularity cannot be important if Crawford(?) did not mention it in the interview
For the target audience, McDonalds is good design. I haven't eaten at one in more years than I can remember, but it does what it does well. Good in no way guarantees popularity of course.
I think popularity with your target audience is kind of a given goal of every company and it largely goes without saying.
) and the fandom crucified them for it. They hammered the game and the rest of the hobby until WotC threw up its hands in surrender. Ten years later we still cannot even talk about getting a warlord in the game. Any 4e elements that creep into the game have to do so under the radar and must never, EVER acknowledge where the mechanics came from.