LordEntrails
Hero
Well, they are still classics, but are they "good"? No, not really and certainly not the best 30 adventures published. I disagreed with the list in 2004 and certainly have not grown fonder towards them since.
These are all classics. And they have great ideas in them. But the quality of play, editings, and even writing in them is generally abysmal, plus many of them uphold the old school/classic approach of adversarial DMing that today I find... immature.
I can agree that they can be used as a basis, but were they published today with today's standards, the would rightly be ridiculed for their quality. Again, don't get me wrong, many have great ideas and are also foundational for our hobby, but no, they don't hold up to my current standards.
These are all classics. And they have great ideas in them. But the quality of play, editings, and even writing in them is generally abysmal, plus many of them uphold the old school/classic approach of adversarial DMing that today I find... immature.
I can agree that they can be used as a basis, but were they published today with today's standards, the would rightly be ridiculed for their quality. Again, don't get me wrong, many have great ideas and are also foundational for our hobby, but no, they don't hold up to my current standards.