Binder Fred
3 rings to bind them all!
"Well that's handy," comments Midgrim when the armor auto-fits, actually looking a bit disappointed: he'd been looking forward to applying a little dwarven ingenuity..... "Ah well. Horses and teeth and all that."
Midgrim turns to Pieter, explaining: "They be like sleeping babies ta us. Full a potential, but fragile too... Tell yee what, Pieter the human, yee help us clear the rooms around there, keep our kin safe, we help yee get yeer wounded man back through the Red Doors."
And everybody sleeps better tonight, including Gargrim apparently.
He extends a callused hand a bit upwards, for Pieter to shake and seal the deal should he agrees.
OOC: Midgrim is suggesting they clear the two unexplored rooms around #34 (the statue room) before trying room 23 and the red door. He can be convinced otherwise though.
"Aye," agreed the (much) rounder of the two, following. "But I'm also worried about these dwarven statues here, if'n yee follow my thoughts on this, brother. I'm thinking something, somehow's been twisting them inta kobolds, maybe the blasted kobolds themselves." That would explain where the foul vermin suddenly comes from, and the missing statues here and there too...Gargrim says, "I feel bit bad about the crazy feller. Let's finish cutting up a path so we can go back and get him out of here proper." Gagrim takes the lead into the next room.
Midgrim turns to Pieter, explaining: "They be like sleeping babies ta us. Full a potential, but fragile too... Tell yee what, Pieter the human, yee help us clear the rooms around there, keep our kin safe, we help yee get yeer wounded man back through the Red Doors."
And everybody sleeps better tonight, including Gargrim apparently.
He extends a callused hand a bit upwards, for Pieter to shake and seal the deal should he agrees.
OOC: Midgrim is suggesting they clear the two unexplored rooms around #34 (the statue room) before trying room 23 and the red door. He can be convinced otherwise though.