D&D 4E Eberron and 4e - hopes and fears

Christian said:
I'm pretty sure that it's already been established that it's not. There was some talk about moving the base timeline a few (like 2-3 or something) years up, but IIRC, even that idea's been scrapped.

Yup. Rich Baker made a specific post to that effect a few months ago.
 

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Whatever they do, they have to keep the number of planes the same even if a name changes. The whole number 13 bit that is built into the setting (13 Original Dragonmarked Houses, 13 Moons (one is lost), etc).
 

Eberron will have very few changes, if anything 4E seems to be inspired by elements of Eberron.

Half-orcs will be added back in. Stronger explanation of tieflings existence in the Demon Wastes. An explanation for the Dragonborn will be tacked on, New agents of the Prophecy descending from Siberys?

The artificer will be a sticky situation, with the disappearance of a lot of rechargeable magic items, but it will be done.
 

The Gates of Night mostly take place in Thelanis. And it definitely sounds like the Feywild does in W&M. Dangerous land of fairy stories, as in the original fairy stories. And it also has the enhanced magic trait in 3E so magic is stronger in Thelanis.
Lamannia is about nature and the cycle of life, a land of predator and prey. The features of Lamannia may be extravagant but they are natural, not magical or fey in any way.

The Shadowfell though is a far harder match. We know little of Mabar and Dolurrh and the Shadowfell seems to have features of both those planes and more.
 

Eberron was designed with one of the concepts being that all dragons were spellcasters.

Now they're not.

I keep wondering how WOTC will *actually* update the encounters in Dragons of Eberron to make them equivalent. Will they strip off draconomicon prestige classes? Will the challenge levels match?

Or will they design totally new "thematic" encounters. Seems like the books would have to be rewritten. I'm amazed they'll do double work on a single book like that.
 

Remember one of the premises of Eberron: If it exists in D&D, you can find it in Eberron.

Therefore, expect to see many of the new core elemetns in Eberron (if they keep that mantra).
 

heirodule said:
Eberron was designed with one of the concepts being that all dragons were spellcasters.

Now they're not.

I keep wondering how WOTC will *actually* update the encounters in Dragons of Eberron to make them equivalent. Will they strip off draconomicon prestige classes? Will the challenge levels match?

Or will they design totally new "thematic" encounters. Seems like the books would have to be rewritten. I'm amazed they'll do double work on a single book like that.

I don't see how they can. Dragons = Magic in Eberron. Period.

Maybe you can get by giving them just rituals, but still, it doesn't explain how the orc druids learned magic and such. No, I think they have to say, from the start, that Eberron dragons ARE spellcasters.
 

We did not have iconic dragons till Dragons of Eberron did we? (I choose to ignore a big part of that book, that city of uber-NPCs grates my nerves).

The dragons that taught the titans of Xendrik, and Vvaraak (or however it is spelled) could easily have class levels in 4E.
 

Really?

It seems more like Eberron is moving to being a "legacy" setting (like greyhawk)

WOCT is goign to the trouble of coming up with a reason why FR is now much more like 4e conditions. They declined to do anything like that for eberron.

If FR is selling better than Eb in 3.5, it makes sense to do it that way, FR having the stronger pull. and the RPGA did living FR, not Living Eberron.

I don't think eberron is as wildly successful as it was hoped, and not as much as FR.
 


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