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5E EB's Curse of Strahd IC (Year One)

hero4hire

Villager
"No games Old Woman. Why did you bring us here against our will?" Digger demanded, anger showing through the cracks of his stone cold façade.
 
Halo stands next to Digger. While the big man's ire is quite impressive indeed, the malice in Halo's eyes cannot be denied. She is ready to call the fires of the forge down upon this camp and burn it to cinders if that's what it takes.
 

tglassy

Explorer
Josiah isn’t as crass as to point his gun at the woman when he walks in, so he holstered it. But he did keep his hand on the hilt.
 

Charwoman Gene

Adventurer
Wagner stays silent as the newcomers confronted Madame Eva. If they were mistwalkers, they have reason to be angry. But for him, they could represent a path to redemption.
 

EarlyBird

Villager
"Me?" she says with a hint of a worried frown. "I did not bring you here. You are guest of the great Strahd von Zarovich, the only being powerful enough to grant one the ability to travel The Mist."

She looks at the frowns, the anger in the eye, and the ready to strike postures. "I serve His will, and he willed that you be told how to defeat Him, before He brought you to His domain. It is all of you," and with this she looks to Wagner. "With a little help from others, that were chosen to lift the Curse of Strahd."

OOC: Insight DC 0 = She is telling the truth. Wagner knows that many adventurers (mistwalkers) have come to this world from many others to free Barovia from the evil that is the Devil Strahd. None have succeeded.
 

tglassy

Explorer
Josiah blinked. “Strahd wants us to kill him. I can think of easier ways than sucking a bunch of wolves on us and stealing one of our number once we’re down...”
 
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hero4hire

Villager
Digger let out a low growl from deep within his throat. As much as he did not want to accept the crone's explanation, he was forced to hear the truth in it. They were pawns in a game of a Very Old & Evil Immortal, a game played only to alleviate centuries of boredom. But this Strahd had become complacent and overconfident and the Gravedigger aimed to make him pay for it.
 

EarlyBird

Villager
"He will not make it easy," Madam Eva says with a little laugh. "And you must prove you are up to this task. And He will not wait around idly as you gather the power to destroy Him. He will destroy you all if you do not destroy him first."

The confusion is nothing new to the gypsy. "Follow your clues, gather your power. And then. Only then. Face the Devil Strahd in his home. In the Castle Ravemloft. Now go! I have told you all you need to know. And have introduced you to one that will willing help you in your quest." She adds with a nod to Wagner. "This is all I will do."
 

EarlyBird

Villager
Outside the dwarven cleric sees a group of four ruff looking gypsy men, trying to look like they weren't listen at the tent flap.

The sun is still a couple hours from setting and the group has no ideal were to go or what to do. The hidden meaning of the cards means nothing to them, so where to start?

Inside the tent...

Madam Eva nods at the offer of the tiefling to accompany the group. "You would do well to have someone from Barovia to help guide you on your way."

[sblock=Cards]
If someone wants to say they tell Wagner of the groups first encounter with MAdam Eva then he can make an INT(History) check for some insight into clues for you.[/sblock]
 

tglassy

Explorer
Josiah takes out a cigar, lights it and takes a puff.

"I say we continue on. There's nothing for us if we turn back. Lets move on to the next town and see what we find."

He turns to Wagner, "We've come across this witch before. She's the one who brought us here." He proceeds to tell Wagner of their first encounter with the gypsy lady.
 
Halo offers a stern look to the rough-looking gypsy men. "Hear anything useful," she asks sarcastically.

OOC: Back in action I think. Let's go kill some vampires! :)
 

EarlyBird

Villager
OOC: Haha ok first see if we can get a INT(History) check from Wagner, then I'll advance the thread. (This WED latest)
 
OOC: Haha ok first see if we can get a INT(History) check from Wagner, then I'll advance the thread. (This WED latest)
OOC: I'm sure no one would mind if you made the roll now instead of waiting for a couple of days. I know that's what I always did when I ran games here. You have access to the sheets, so you know the bonuses. That being said - it's your game, run it as you see fit. I'm just offering an opinion. :)

But if you're ever waiting on ME, feel free to make skill rolls for me instead of waiting...
 

EarlyBird

Villager
OOC: Is o.k. I need to figure out what the minimum and max info would be. Why I needed a couple days.


As the group gathers alone outside Madam Eva's tent, the tiefling performer listens to their story of their first meeting with the strange gypsy. As they mention each of the cards and the odd clues given by the crypt fortune tailor he tells them all he knows...

[sblock=Stone Dragon]
This could be a reference to the destroyed mansion of Lord Argynvost. A mansion said to be off the Old Salvich road high in the mountains. Sitting before the entrance way is a life sized statue of a silver dragon. The only stone dragon in all of Barovia.[/sblock]

[sblock=Room of Bone]
No clue on this one.[/sblock]

[sblock=Wounded Elf]
They only elves living in Barovia, are dusk elves. Deep brown skinned elves that have settled outside the town of Vallaki. One of the Demon Strahd's brides was a dusk elf. She was aided by her brother and escaped Castle Ravenloft almost four hundred years ago.

The vampire's retribution for stealing away and hiding one of his brides was swift and deadly. But to torment the dusk elves he killed only the women and children leaving only a few of the males left with no hope of a future. And like all long-lived elves they have suffered for a very long time.[/sblock]

[sblock=The Werewolf]
There are stories of werewolves throughout the lands of Barovia. Men have been hunted down and hanged for their affiliation with the creatures of the night. The stories range from lone werewolves to packs, but as to where to find one (and one that is an enemy of Strahd), will be an almost impossible quest. It could be almost anywhere, and hiding in plan sight.[/sblock]

[sblock=Darklord]
The "one place to which he must return", means a place the group could ambush the Demon Strahd should they find out what/where the place is. Or keep him from going there may destroy him, if he needs to return, what happens if he doesn't?"[/sblock]

OOC: Easy place to start is Vallaki, and finding this wounded elf.
 

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