D&D 5E EB's Storm King's Thunder - OOC (FULL)


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I'm sorry for the delays; this week at work has been hectic as you cannot believe. How in the world they can use up our entire stock every day, I will never understand.

I have it written, I just need to type it. I will have it up after work tomorrow.
 


Wilhelm:
- Among the Dead DC13 please list it as it will change over time
Alright, will do.
- daggers should be +5 to hit in both melee and range
...I have no idea why I missed that. Thanks!
- +1 additional lanaguage, as the human language is free
I was reading the SCAG and it didn't explicitly say, so I decided to err on the safe side. Will add a language, then!
- Adding to your background... You grew in Elturel (yep it is close to Warlock's Crypt), Grandfather Guant having a manor nearby. You headed north after leaving home to Daggerford then Waterdeep - something unknown guiding your steps or forcing them your not sure.
Sounds good!

Thanks for reviewing carefully; it seems I wasn't as thorough as I thought. :)
 

Err... I can't seem to find which regional language is most appropriate to where Wilhelm grew up. I picked Damaran, but both the SCAG and the FR wiki are not very helpful in telling me which dialect is spoken where. Any help, please?
 



Character Reviews:

Fareon:
- 27gp, 2sp lot of leftover cash (for a barbarian) you could "buy" a wolf - aka a mastiff is 25gp not as strong as a wolf (a runt?), but a flavor win if we reskin it into a big black wolf. Then 2gp and 2sp in leftover gold
- later we can see about using down time to train the wolf into an animal companion, and have him "grow" into his wolf stats
- Looking into background info to help you think of something and you could look into Eastern Shaar, perhaps a community of halflings from Luiren fled west to avoid the Great Sea and founded a nomadic tribe, much like the human tribes of Shaar.

.

I am very good with all that. I will make the changes to my sheet.
 

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