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EPIC M&M (OOC Thread #2)

Heh, good guess, but she's upset about something else. You guys are gonna be paranoid about werewolves for a good long while, then when you all relax your guard, BOOM! Vince gets eaten! :D
 

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Actually, Gideon is running a game using hero points that way, and I find it (as a player) really helpful. I can perform extra effort, and still have a hero point available if I horribly fail that saving throw. Sometimes it's better to be fatigued than dead.
 

I see, yeah, that could be helpful.

And Jun Po is quite the prude...unless that was just snappy remark brought on by whatever else she's really bugged about. I always tried to play 'Guess the Motivation' in Toki's game and was always wrong there, too, so I better just stop playing it. :)
 

Calinon said:
You sure could. Your range isn't restricted to 80 feet. Your range increments are 80 feet. For each range increment past the first, you suffer a -2 to hit. Ranged attacks have a maximum range of 10 increments (800 feet for you with a -20 to hit).

Doh, for some reason when i posted I thoguht that the maximum range i could do was 80'...

I blame it on the cat
 



I think that the werewolves need to be stood up for. They have been poorly represented in this game up to this point, what with their 'tear people’s wings off' and the ‘eviscerate people’, all GM forced actions for that plot stuff. Werewolves are actually quite cuddly and friendly. Not as frisky as weretigers but loyal. :cool:

On a second note, the extra effort timing isn't that big of a trouble for GMing expecially if you have good players that make sure they take into account those kinds of things.
 

Gideon said:
I think that the werewolves need to be stood up for. They have been poorly represented in this game up to this point, what with their 'tear people’s wings off' and the ‘eviscerate people’, all GM forced actions for that plot stuff. Werewolves are actually quite cuddly and friendly. Not as frisky as weretigers but loyal. :cool:

On a second note, the extra effort timing isn't that big of a trouble for GMing expecially if you have good players that make sure they take into account those kinds of things.

Actually, I'd like to add that werewolves are apparently also in favor of the rights of the accused, which is irritating given their penchant for evisceration and dismemberment... then they get all "Dude, I have rights," and it just makes my blood boil... :D
 

Man, I was really starting to believe Jennifer would get back to Split (almost prefixed that with Mr. :p) before the M-Tac came snooping around. The only thing that could go more wrong now, is for her to go missing, or Split not wanting her back.

*wonders if it is wise to give ideas to the GM*
 

It might be a bit slow updating, and I might not even get to everyone in one post on weekdays, or I might not even find the inspiration needed to post, like tonight! I'll be putting a bit of overtime in over the next few weeks and it will cut down on my post time. I'll try to keep things rolling as best I can :)
 

Into the Woods

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