[EPIC] Out of Character II (No more slots!)

Victim said:
I believe the FAQ changed speed armor to a +2 equivalent that acts like boots of speed. I think the DotF designer guy said that Speed armor as originally written would be something like +7.
Yeah, I'm thinking that the speed armor is poorly written, but by the rules I think it's still a possible item.
 

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but does not help vs. area spells, only single target spells. Furthermore, it allows the wielder to either dissipate it or turn it back at the caster the next round.

Unbalanced if you let allow it to work vs. targeted dispel/greater dispel magic.
 

Sollir Furryfoot said:
but does not help vs. area spells, only single target spells. Furthermore, it allows the wielder to either dissipate it or turn it back at the caster the next round.

Unbalanced if you let allow it to work vs. targeted dispel/greater dispel magic.

Maybe. When a character is Charmed or Dominated, etc, then those Dispels are a good thing. But you can't choose to turn off the immunity.

I think it'd be cool to pick Magic Missile. Then, when someone casts the spell at you, you deflect every MM with the sword and reflect them back at an enemy. "What?! You can't block Magic Missiles with a sword. They always hit."
 

Shield would be a better option then, I'd imagine. A brooch of shielding is pretty cheap too. Or heck, even spell immunity. There's dozens of counter spells for simple things like Magic Missile, look at the IR Aftermath characters under 'Janos Audron' to see abuse of the spellblade ;)
 


Victim said:
I never said that it was the best way to defeat magic missiles, just that it was cool.
I agree! If you want a sword that bounces all magic missle attacks off, go for it! I think that's just cool 'seeming' and that's what really matters to me.

Also, if someone wants to write up a spell called "PRISMATIC MISSLE" I was interested in having it in this setting. Basically Magic Missle/Prismatic Spray as a 9th level spell. Of course, it really should be 11th or something, but I just want to sit down and read it before I consider that.
 

Well, I created Prismatic Missile for anyone who wants to use it, don't have to use this version but its just my take. Material component to help balance it a little in case, as CS suspects, it might be a bit overpowered.

Prismatic Missile
Evocation
Level: Sor/Wiz 9
Components: V, S, M
Casting Time: 1 action
Range: Medium
Targets: Four or more creatures, no two of which can be more than 15 ft. apart
Duration: Instaneous
Saving Throw: Yes (see below)
SR: Yes

Upon casting this spell, you create 1 Prismatic Missile per 4 caster levels (no maximum), which dart out of the caster's extended hand.
Each missile strikes unerringly, even if the target is in melee or has anything less than total cover or concealment. Specific parts of a creature cannot be singled out. Inanimate objects (locks, etc.) cannot be damaged by the spell.
Each missile deals a random amount of damage depending on its color on the chart:

1d8
1-Red Missile-Effect: 20 points of fire damage (Reflex half)
2-Orange Missile-Effect: 40 points of acid damage (Reflex half)
3-Yellow Missile-Effect: 80 points of electricity damage (Reflex half)
4-Green Missile-Effect: Poison (Kills; Fortitude partial, take 20 points of damage instead)
5-Blue Missile-Effect: Turned to stone (Fortitude negates)
6-Indigo Missile-Effect: Insane, as insanity spell (Will negates)
7-Violet-Effect: Sent to another plane (Will negates)
8-Dual colored Missile: roll again twice, ignoring any "8" results.

Material Component: A shard of multi-hued glass worth at least 1000 gold.
 
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That's the problem with you Janos, you keep using the same old tricks, over and over and over. Doesn't it get boring for you?

*sigh*

Don't forget you have to get your idea approved as bladed boots are in FRCS.
 

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