The Forsaken One
Member
Registered: Jan 2002
Location: The forest of increasing Irony
Posts: 1942
Drow Fighter 8/ Forsaker 10
And do you allow a permanent anti magic field..? (have to ask..)
Euhm a Human with Spell resistance... what ECL what that be? (SR 11+ Char level)
or a race with:
+2 con -2 cha SR 11+ class level.
Hrm... well, this isn't extremely fitting in my campaign setting. I'd say it's an ok on the Drow forsaker/fighter concept, but I'm going to rule that that's the only Prestige class available to your character after you take it, and the only 'type' of available gear would be ancient technology (which is artifact level, so it can't be bought) besides your basic mundane equipment. No special metals without my permission of course... some are alright, but gold/mithral/adamantine/platinum are all not permitted to your character. Copper, bronze, iron, steal, obsidian, and Forgemetal (what I'm betting you'll take, it's a setting specific) are OK. Also, just double checking, but you do know the errata on forsaker, right? Some people fight about it when they find out, and I want to make sure that everything's clear right now. However, a permanent anti-magic field is semi-common in this setting, however, they are permanent emplacements crafted by technologists of ancient times.
I don't have any race like that.
Forgemetal can make any wholly metal item (like a sword or armor) into a +5 equivelent item. The price increases 100,000 gold pieces, and the item can never be enchanted with magic. If a piece is melted, it can be reforged into an item of any length, up to huge sized for a weapon or large sized for a caste of Heavy or Medium armor, huge for light armor. This property is invaluable to smiths, however, if sundered by a weapon or smith, the piece breaks permanently. Given the quality of the material, it's unlikely that it can be broken by most, but some pieces do inevitably fall apart. Once broken, a piece disolves permanently.
Lichtenhart
Member
Registered: Jan 2002
Location: Italy, GMT +1:00
Posts: 668
CS, I'm working on a Half-Celestial Monk/Cleric of Elishar/Sacred Fist from DotF. It would be a monk who discover the power of heavens within him and struggles to channel it through his body, striving to achieve the peace within and outside, with a jedi-like code of conduct. Could that work?
I'm quite sure Victim is right about doubling the cost of the less expensive powers. Speaking of which, Victim, I think you designed some really cool items. Can I steal some of them and use in my campaign. Also, are you interested in a common background for our chars?
I have Elishar in Dieties and Demigods, I think, so that's good, and it's a neat diety IMO. As for Sacred Fist, what book's that from again? I need to look it over before I finalize the OK. Half-celestials fine at the provided ECL, and wings or not is up to you. I like the character.
Note to all: I'm ussing all the errata on WotC products that I have. That includes DMG prices and the Forsaker Prestige Class sofar.
I'm curious. How can one have a 10/10 ghost/dark elf (for a total of 20th)? I assume this means the stat buy was used up or something?
buzzard
What? Hrm.. it's probably 'right' just with a point buy debt.
Venus
Member
Registered: Jan 2002
Location: Eindhoven, Netherlands
Posts: 278
If I could reserve a slot I'd love to play, but the next couple of days will be little posting for me. So if you could keep a slot open till the weekend/monday, I'm in.
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Faith belongs to those who are blessed with her favor. It's the greatest gift a mortal can receive.
Venus, your acceptable because I 'think' I remember you like role-playing your character as well. I need some of those characters to counter-affect Sollir and Janos being there. I like them, but man, I can't stand trying to figure out their characters
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It looks like the stat buy was used up. I think he used 12 point buy with the level increases to Wis along with the Drow and Ghost racial mods.
However, the character should still have a Fortitude save. Undead can still be affected by Fort spells that can hit objects too. Disintegrate, for example.
My character is posted now. I still need to do some tweaking.
Shouldn't Janos's pixie have 1 fewer feat? He's getting 2 normal feats and scribe scroll at first level. Also, fox's cunning wouldn't stack with the Headband of Intellect. Is the headband there in case the permanent cunning is dispeled?
Janos, check with this above. It all seems correct to me, the only one I didn't check was the feat.
GWolf
Member
Registered: Mar 2002
Location: Long Island
Posts: 489
I am sorry, but I would like to drop this game. Sorry for any inconvience.
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Good to know.